By News from N4G,
posted 2 years, 10 months ago
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Frontlines: Fuel of War developer Kaos Studios has several job listings on their website that shed light on a new project, including a position that calls for experience with creating content for XBOX Live and/or PSN.
By News from N4G,
posted 3 years, 11 months ago
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Frontlines: Fuel of War takes the top spot of the Gamefly Top Ten 'Most Queued' list. Super Smash Bros. Brawl continues it's reign at the top of the Nintendo Wii list, while PlayStation 3 gamers have Army of Two queued up at the top. Queue up the complete Gamefly Top 10 most requested list:
By News from N4G,
posted 4 years ago
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In its conference call with investors to discuss THQ's holiday quarter sales, THQ president Brian Farrell has said that its 5th Cell developed DS platformer Drawn To Life is being prepped for a Wii release. Asked to give some insight into the cancellation of the PlayStation 3 version of its forthcoming Frontlines, Farrell laughed that as other publishers have expressed, Unreal Engine 3 is just not optimized for open world on PS3. Work could have continued on the title, but it would have been at least 60-90 days behind the lead SKUs, which THQ thought was not good for branding, and not a good use for a talented team. The cancellation, he said was simply due to the fact that the Unreal Engine didn't perform in an open world as we would have expected.
THQ has said that it won't be making any more games from the Stuntman or Juiced franchises, presumably because they're not bringing home the bacon.
Within the company's recent financial update is word that THQ expects to record non-cash charges of approximately $27 million related to "the company's decision not to pursue its Juiced and Stuntman intellectual properties" as well as "the cancellation of the PlayStation 3 version of Frontlines: Fuel of War (and Destroy All Humans!: Big Willy
By News from N4G,
posted 4 years ago
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THQ had the following to say about the issue, In October, we announced certain product quality initiatives, including personnel and structural changes in product development and a more rigorous internal and external product evaluation and feedback process, said Brian Farrell, president and CEO of THQ. Consistent with these initiatives, we have taken actions to strengthen our pipeline and position ourselves to compete aggressively with compelling, high quality games. Mostly the engine we're using--Unreal Engine 3. One of the main things about it is that the PS3 came a year later than the Xbox 360, so that actually delayed us making a budget in a sense for what's possible on the PS3 versus the Xbox and PC. Also, the engine wasn't ready for a year later because the PS3 came out a year later. So [with] the Xbox and the PC platform we've found more solid a platform to develop on, but the engine is literally just finished for that platform and that's actually a long time. All the first games for the PS3 are coming out now for the PS3 on that engine.
By News from N4G,
posted 4 years ago
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VideoGamer.com reports: THQ has today announced the cancellation of Frontlines: Fuel of War for PlayStation 3, confirming rumours which have been circulating around the internet over the last week. Frontlines on PS3 isn't the only title to be culled, with the PlayStation 2 version of Destroy All Humans: Big Willy Unleashed also pulled from the release schedule.
By News from N4G,
posted 4 years ago
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Some rumors posted on other web sites have reported that the PS3 version of Kaos Studios and THQ's upcoming multiplayer shooter Frontlines: Fuel of War has been cancelled. FiringSquad has checked in with THQ's PR contact for the game who told them today that the PS3 version had not been cancelled but has been delayed. According to FiringSquad's contact Kaos Studios is working to finish the PC and Xbox 360 versions of the game for release in February. The PS3 version is still scheduled for release later in 2008.
By News from N4G,
posted 4 years ago
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Via Videogamer: THQ has refused to comment on Internet rumours suggesting the PS3 version of upcoming near-future FPS Frontlines: Fuel of War has been cancelled. Over the weekend rumours that the PS3 version of the game had been canned emerged after forum posters at developer Kaos Studios revealed that some US retailers had removed the PS3 from its online listings. In response Kaos Studio employees have posted in the forum, calling for patience and promising more info soon, saying: Again, please do not overreact to rumours or, like with release dates, take what retailers say as truth. The timing of this was unfortunate as it was the weekend but there will be actual info shortly. When contacted by VideoGamer.com today for clarification, publisher THQ served us with the standard THQ does not comment on rumour or speculation. While a lack of a firm and swift denial will do nothing to allay PS3-owners fears that the game, which is still on for a February 29 release on Xbox 360 and PC, has been canned on their system, it may simply be the case that the PS3 version of the game, which has never been given an official release date, needs some added polish to bring it up to scratch.
By News from N4G,
posted 4 years ago
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Reports have come in that Gamestop & EBGames have been notified the PS3 version is canceled, listings seem to have been removed from their respective web sites, and admins on the Kaos Studios forums are not denying it. Kaos DanMatlack said.... Don't fret. The xbox 360 version is great! __________________ Technical Design Kaos Studios | THQ Inc., NYC 129 W. 27th St. 8th Floor | New York, NY 10001
By News from N4G,
posted 4 years, 1 month ago
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PlayStation 3 gamers looking to pick-up THQ's first-person shooter, Frontlines: Fuel of War, may be in for some disappointment. According to a tip Destructoid received from a GameStop employee, the retailer has confirmed in a store-wide email that the title has been canceled for the PlayStation 3. Destructoid were able to confirm this email with their own GameStop sources, although no reason was given for the cancellation. GameStop.com also no longer lists the title for pre-order, further indicating the game's demise.