Obscenely complicated, punctuated by flashbacks and packing more cameos than an episode of Extras, God of War is a soap opera saga worthy of any Greek legend. With God of War III’s 19th March release date almost upon us, we reckoned you lot might need a bit of a catch-up when it came to the ins and outs (and we’re not just talking about the QTE shagging here) of Kratos’ eventful past...
A couple of caveats, though.
It’s been a week since Heavy Rain’s release, and in that week, we’ve had a lot of time to mull over what worked about the game and what didn’t. Overall, it’s a positive experience; the gameplay is surprisingly fun, the visuals are impressive, (some of) the characters are relatable and interesting and the game handles its most suspenseful moments incredibly well.
Our look back on gaming’s most-massivest RPG franchise continues with a shakedown of the coolest, most capable or selflessly tragic heroes the series has to offer. Yesterday we sorted out which LINK TO TOP 7 game was at the top – today it’s all about the man who ties it all together
This was one hell of a month for the iPhone gaming scene. Not only did we get a slew of awesome new titles, but also the bombshell news that Street Fighter IV is heading to the platform. Plus, the first two entries in the Final Fantasy series were released onto the App Store with some nice graphical additions. Too bad the gameplay wasn't improved as well
What a difference a year makes. Last May when we travelled to Bizarre Creations' Liverpool HQ for the first ever hands-on with Blur, we experienced a Frankenstein racer that wasn't nearly as fun to play as it should've been. And now 12 months letter... well, it's sorted...
It's a bit of a sad thing to us that the traditional days of social gaming have faded as we've become more separated by admittedly awesome technology. Nowadays, we play with our friends mostly online, with headsets or hastily typed text. It's too bad, because a favorite pastime of every gamer is backseat gaming.
Forget Far Cry 2. The real sequel to Crytek’s tropical PC-only shooter was Crysis, a game so powerful it could only run on a nuclear-powered PC the size of a semi truck. Until now.
For the past twelve months, Crytek have, through a series of tech demos, been floating the very real possibility of a Crysis sequel running on consoles as well as PC. CryEngine 3 videos seemed to point towards modifications – but not many.
Last year, we ran a feature where we turned popular videogames into chocolate bars. The comments on that feature were so choc-full of great ideas, we thought we'd revisit it and give them the same treatment. We've given each contributor a shout-out, so you can tell them how witty and clever you think they are.
And so to the chocolate - which one would you eat first?
Above: Suggested by
As series with 13 entries and an ungodly amount of spin-off titles, Final Fantasy stirs up a great amount of excitement when a new game arrives. XIII hits the US next week, making it not just the first entry on the PS3/360, but also the first numbered sequel since 2006’s Final Fantasy XII.
We recently got another chance to test out how well Tarzan (er, Rico) the secret agent swings in the run up to his launch into the public sphere in late March. And it turns out that he’s swinging rather well, as it happens.
Let’s do a quick recap for those who haven’t been here very long. Rico is a sort of Hispanic James Bond, but with an even more uncanny ability to dodge death and defeat evil.