PS3 Features


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Aug 14, 2008
PS3 Feature | PlayStation 3

Videogames often enjoy high-speeding along the temporal tightrope, conjuring its own make-believe predictions of how the next few thousand years or so in Earth history could pan out. So, laid out right here in the present is the future of the world according to videogames. Hold on tight, because we're doing the time warp from 2009 to 7268 ...

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Aug 13, 2008
PS3 Feature | PlayStation 3
PS3 - PlayStation 3 - Console codenames: before they were famous

What's in a name? Everything. Products live and die by their catchy or unique titles, and children, oh man are they in for a tough life if they're hastily named Richard Long or Nancy Weiner. Obviously the same goes for game consoles, which go through several stages of mock ups and codenames before they ever earn the right to sit next to Big Mouth Billy Bass on a Wal-Mart shelf.

Some of these you may know, others you may not. ...

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Aug 13, 2008
PS3 Feature | Street Fighter IV
PS3 - Street Fighter IV - Gaming's fittest fatties

Video game characters are increasingly becoming the poster children for gym membership. With most of gaming’s heroes and heroines being chiseled, pert and with cheek bones you could grate cheese on, there seems to be less and less room for the more gelatinous gentleman in the industry. ...

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Aug 12, 2008
PS3 Feature | Mega Man 9 - PS3 Network
PS3 - Mega Man 9 - PS3 Network - 10 games that need the Mega Man 9 treatment

 

Pardon our geekboners, but holy f**k Mega Man 9! Instead of dragging our boyhood hero through any more tired Star Forces or Battle Networks, those understanding folks at Capcom are giving us the Mega Man game we’ve always wanted.

 

What took ya so long? And more importantly, why haven’t other games turned to their pixilated roots when MM9 is making it look so damned easy? Tecmo Bowl is about to rise ...

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Aug 11, 2008
PS3 Feature | Spore
PS3 - Spore - The Top 7... new games that you already played

"There are no new ideas. There are only new ways of making them felt."- Audre Lorde, a poet who wasn't the first person to have this idea

The idea that there are no new ideas isn't a new idea at all. In fact, it's a pretty old one and its veracity can be seen in the games industry too. ...

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Aug 11, 2008
PS3 Feature | Beijing 2008

We were watching the Beijing Olympics at the weekend and got to nattering about how there's hardly any excitement around event-based sporting games anymore. Predictably the conversation took a rose-tinted turn towards the nostalgic and we all traded happy tales of masochistic joystick waggling and multi-load cassettes. No doubt other gamers with a memory for the shit old days will do the same. Here's five games that we reckon will fondle the memories of most old-schoolers at some point during the Olympics ...

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Aug 8, 2008
PS3 Feature | Soulcalibur IV
PS3 - Soulcalibur IV - Soulcalibur IV character creation winners

One week ago we kicked off our Soulcalibur IV character creation contest, and boy oh boy did you guys deliver. ...

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Aug 8, 2008
PS3 Feature | PlayStation 3

The biggest announcement at this year's E3 - that Final Fantasy XIII is going multiplatform - is about more than just a game being available to a wider audience. It's also a clear sign that the topography of the videogame industry has changed a little. ...

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Aug 8, 2008
PS3 Feature | Dead Space
PS3 - Dead Space - 6 things you didn’t know about Dead Space

Did you know that no one in space can hear you scream? What about the sound of gurgling as you slowly bleed out after being impaled by a multi-limbed tentacle monster? ...

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Aug 8, 2008
PS3 Feature | Beijing 2008
PS3 - Beijing 2008 - 8 ways to play Beijing Olympics 2008

Today marks the start of the 2008 Olympic games. And in order to spur on our Olympic heroes, while at the same time trying to fool our brains into thinking that we’re actually doing some exercise, we’ve tried and tested eight different ways of playing Beijing 2008. Some of which will be familiar, others definitely won’t be. But are any of them better than the good old jumper trick? ...

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