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27 Oct 2009
PS3 Feature | Resident Evil 5
PS3 - Resident Evil 5 - The 37 greatest zombie triumphs

You don’t have to see or play absolutely everything on this list to be a proper zombie connoisseur, but you should at least know them. These are the genre’s defining relics. Some are responsible for the very creation of the zombie mythos, others adapted and advanced it, while the rest simply encapsulate it so exquisitely that they must be experienced. This may not be everyone’s definitive list of zombie lore ...

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17 Jul 2009
PS3 Feature | Resident Evil 5
PS3 - Resident Evil 5 - How to Survive a Zombie Invasion

Fact: zombie invasions suck. Just ask anyone who’s been through one, and he’ll tell you: “bluurble gurrble braiiins.” Does that sound like the guttural moaning of someone who had a good time? No, it sure as shit does not. ...

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14 Jul 2009
PS3 Feature | Resident Evil 5
PS3 - Resident Evil 5 - The Pikmin Suicides

You may be familiar with Andy Riley's superb book The Bunny Suicides. We liked it so much, we thought we'd create an homage to it, using everyone's favourite flower-headed people.

These Pikmin burned too bright for this world. Rest in pieces ...

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7 Jul 2009
PS3 Feature | Resident Evil 5
PS3 - Resident Evil 5 - What if GamesRadar designed Downloadable Content?

You know the only real problem with downloadable content? It’s typically designed by the same people who made the original game. That’s boring. Why not give other folks, who don’t necessarily worry about whether something is “a good idea” or “sensible” or “legal,” a shot? Sure our ideas might be a little unusual at times, and a couple of them could conceivably land someone in jail. ...

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3 Jul 2009
PS3 Feature | Resident Evil 5
PS3 - Resident Evil 5 - If video game characters were Pokemon

Ever wondered what it would be like to have video game characters in your Pokemon party? Why choose boring old Bulbasaur when you can choose a beautiful Kasumi? Or a level 50 Sackboy?

We've given 21 game characters the Pokemon treatment, with four moves to choose from and some evolutionary states too.

Who would you choose? ...

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12 Jun 2009
PS3 Feature | Resident Evil 5
You never knew they were so wrong... ...
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22 May 2009
PS3 Feature | Resident Evil 5
PS3 - Resident Evil 5 - The 10 most common game design mistakes

Making games is hard. Making fun of them isn’t. It’s really, really easy, actually. Of course, we wouldn’t be so critical if we didn’t love them so damn much (and if we weren’t, you know, critics). We think games are just the bee’s knees, and that’s why we get so pissed about all the stupid crap they do ...

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21 May 2009
PS3 Feature | Resident Evil 5
What's in a name? Well, when it comes to video games names, usually a lot of tiresome buzz words, clichéd phrases and way too much use of the letter x. We're tired of titles chosen by marketing men, which are more concerned with selling us an idea than telling us about the actual game. The following games are all guilty of these naming shames, so that's why we've given each a new moniker to more accurately sum up either what each one is about or the legacy each one has left. ...
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6 May 2009
PS3 Feature | Resident Evil 5
PS3 - Resident Evil 5 - Resident Evil 5: Awkward silence

SPOILERS AHEAD.

We thought this climactic scene from Resident Evil 5 could use some re-jiggering. Where the original scene feebly tugs at the heartstrings, our new improved version rips out your still-beating heart with razor-sharp claws and feeds it to you. This, ladies and gentlemen, is the defining scene of Resident Evil 5, stripped down to its raw emotional core. Enjoy!  ...

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23 Apr 2009
PS3 Feature | Resident Evil 5

Resident Evil 5Light and Dark mechanics

What they promised

Prior to the game’s release, Jun Takeuchi, the producer behind Resi 5, promised heat and lighting effects that would genuinely have an impact on gameplay, in turn, distinguishing it from the illustrious fourth game. He hinted when Chris stepped out into sun-kissed areas from dark buildings the screen would blur, as his eyes adjusted to the change in light. Capcom ...

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