They (whoever “they” are) say you should never meet your heroes. The logic behind that tidy parcel of wisdom is that if you get too close you'll see how human and pathetically ordinary your heroes actually are. But things are quite different in Japan. Meet the oddest Japanese videogame heroes and you won't be underwhelmed or disappointed: instead, you'll be hypnotised by some podger's perpetual hip gyration dance and ripped to ...
» Read MoreThis year marks the 27th Golden Joystick Awards which will be held in London, England on 30 October 2009. For the maths-challenged that means the first GJAs was held way back in 1983.
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All week we’ve been wallowing in Sega-soaked self pity, lamenting the Dreamcast’s tragically short lifespan. From 1999 to 2001 it managed to go from “Sega’s big comeback” to “whoops, out of business” despite a strong, diverse lineup of first and third party titles. ...
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In the mid-‘90s console scene, everyone knew that importing games from Japan was where the real action was at; because of the prohibitive cost of publishing games in the US, tons of great games stayed in Japan, apparently because they were just too awesome to find audiences outside of its borders. ...
» Read MoreNearly a million people have made their voices heard by voting in the 27th annual Golden Joystick Awards. As the voting window draws to a close, be among the chosen few to sneak in some last-minute entries by filling out the form below. The final list of winners will be announced on October 30 as part of London’s Games Festival ...
» Read MoreIt was released way back at the start of the 80s. So surely anything worth saying about Pac-Man has been said already? Actually, we don't think so. You may have heard how Pac-Man is gaming's premiere pop culture icon and how he single-handedly pushed electronic entertainment into the big time. But what you haven't heard until now is why Pac-Man is the original Resident Evil. Or why Pac-Man is more like Grand Theft Auto than you could ever ...
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Ten years ago today, the Dreamcast stormed onto US shelves in one of the most explosive console launches of all time… and then suffered a premature death less than two years later. Now, however, the internets are buzzing with retrospectives, histories, love letters and lamentations as every major game site lines up to pay its respects to gaming’s most brilliant failed system. ...
» Read MoreAny old Tom, Dick or Harry with a comprehensive grip of computer programming and loads of money-men friendly ideas can spew forth a game that’ll sell a shit-load of copies. With that in mind, and a science stick gripped in one hand, we’ve come up with full-proof calculations on how to make the perfect moolah-making game for most of the major genres. Below you’ll find the perfect titles that’ll make any suit sully his ...
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More than just a memory card, but not quite a TI-89 - the Dreamcast Visual Memory Unit is an icon of Sega’s marvelous creative peak. Sure they’re a little bulkier than your average memory device, and they devour batteries like starving robotic beggars, but damn if they aren’t cool - being able to see your saved games right on your memory device in 1999, well, that was like, the future and stuff. ...
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