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12 Feb 2009
PS3 Feature | The Orange Box
PS3 - The Orange Box - The fantastic origins of your favorite games

We are all guilty of taking game development for granted. Yes, even you, the guy who plays Call of Duty 4 and wonders why co-op wasn’t implemented. As most of us know, development is less magical and more rigorous – terrible deadlines, limited resources and limited manpower – all factor in to creating what we play for the holiday season. ...

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11 Nov 2008
PS3 Feature | The Orange Box
The gravity gun is a godsend to Gordon Freeman throughout the Orange Box. As adept at creating impromptu platforms, bridges and makeshift shields out of whatever’s laying around City 17 as it is at blowing bits off headcrabs; it’s perhaps the most intuitive and visceral gun in games. ...
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28 Aug 2008
PS3 Feature | The Orange Box
When we went to the Leipzig GC this year, we found ourselves in strangely familiar surroundings. Strangely, disturbingly familiar surroundings. Gravity guns at the ready...  ...
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10 Jun 2008
PS3 Feature | The Orange Box
PS3 - The Orange Box - Gaming PaperCraft

Our origami gurus have designed some pretty sweet papercraft figures for you to decorate your office or gaming lounge. Read more to create your own Companion Cube, Big Daddy, Gordon Freeman and Vault-Boy with our printable cutouts. ...

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27 Mar 2008
PS3 Feature | The Orange Box
PS3 - The Orange Box - The world's best counterfeit games Not happy with what the devs are doing with your favourite games? Then let the gamers take over production. ...
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29 Feb 2008
PS3 Feature | The Orange Box
PS3 - The Orange Box - Opening The Orange Box: Portal The games world has gone bat shit over Portal. By the time you read this, there will be around 23,456 more blogs about the Weighted Companion Cube and over 1.2 million references on forums about “cake,” beating the previous record set by “the knights who say ‘Ni’” by 67 percent. Despite Valve’s sci-fi spatial puzzler clocking in at less than three hours, Portal has become a phenomenon, built on a ...
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28 Feb 2008
PS3 Feature | The Orange Box
PS3 - The Orange Box - Opening The Orange Box: Team Fortress 2 Valve’s devotion to its customers, their unheard of desire to ensure that at every turn we are inescapably pleased with their product, is no more noticeable than with Team Fortress 2. Like doting mothers, they’ve been keeping tabs on how we play. Vast mountains of data stored in underground bunkers keep records of our every action - that time you were sniped on top of the bridge in 2fort? It’s in there. And all in the name of ...
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18 Jan 2008
PS3 Feature | The Orange Box
18th Jan, 2008 [Warning: Like our Portal article from December, this piece features some pretty heady discourse, and also benefits from a visit from Mr. Narrative Theory. If that stuff makes you run screaming, then feel free to run screaming. Also, if you haven't completed Half-Life 2, leave now. This contains some inhuman spoilers.] Half-Life 2 is widely and rightly regarded as a modern classic. In terms of both gameplay and artistry there have been few, if any, games in the FPS genre which ...
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17 Jan 2008
PS3 Feature | The Orange Box
David Speyrer was interviewed for his job at Valve on the day the original Half-Life went gold in late 1998. He started working there soon after, just as Half-Life 2 began its lengthy development. Since then, hes risen through the ranks from programmer to project lead. Now, David talks us through some of the processes that led to Half-Life 2: Episode Two being the remarkable game it is. Warning: if you havent played Episode Two yet, there are spoilers ahead. Has Episode Two taken you anywhere ...
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22 Nov 2007
PS3 Feature | The Orange Box
22nd Nov, 2007 Oh PS3, you really must work on this tardiness. Youre a strong student with a lot of brains, and you can produce good work when you put your mind to it, but with this persistent lateness youre not only letting us down, but youre letting yourself down too. We know youve only just joined us and that youve had to take some time to settle in, but youre really going to have to start applying yourself from now on. Nagging teacher-speak aside, just what is it with PS3 release ...
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