Founded by a group of religious cultists who worship an unexploded megaton bomb, who then built their church at the centre of the crater the bomb created. These Children of Atom believe that the atomic masses released by nuclear bombs contain whole universes and are therefore sacred.
How about being constantly surrounded by the most upbeat, glass half full folk any of us are ever likely to meet? Full ...
» Read More“Guns don’t kill people, bullets do.” But do they have to? Not at all, and in fact, this is all the destructive power you’re going to get out of shooting bullets. ...
» Read More
Welcome to GR Asks, our weekly Q&A with the games industry that answers questions submitted by YOU. Is there something game-related you’ve never seen addressed? Message GRAsks and we may just get it answered! ...
» Read MoreAmongst the games, press releases and bulging envelopes of cash curiously marked '9/10, yeah?' that we receive from publishers each day we also get clothing. Mainly T-shirts of random ill-fitting sizes. And they fall into three categories: Outdoors, Indoors, and Bin. ...
» Read More
Don’t get too comfortable, puny human. You may be perched high on your planet’s food chain right now, but it won’t last forever. There are plenty of races waiting for their chance to assimilate you into their culture, usually by killing you. ...
» Read More
Gamers are a fickle and impatient bunch. After spending our childhoods at the altar of a twitchy, flashy, interactive dream box, we tend to act a bit ADD. The best games, however, can cut through this clutter right from the start. They dazzle us with cinematic spectacle or immerse us with unexpected realism. They overwhelm our eyes and ears with technological power or capture our minds with extraordinary storytelling. Within those first few minutes of play, they demand our attention. ...
» Read More
Videogames have always been violent. Violence is inherent in the medium, inseparable from the essential experience of playing games. Without competition and conflict resolved by violence, games wouldn’t be games: they’d be screensavers. Gore is a slightly different matter, though. Better graphics and physics have ushered in a new era of explicit gruesomeness. ...
» Read More
If you were like me on my first playthrough of Fallout 3, you just couldn't do it. You couldn't pull the trigger, choose the cruelest dialog, or pal around with worst terrorists. Maybe you broke into a few houses, stole some empty whiskey bottles, slapped around a few back-talking civilians, but you never cut Moira's head off and laughed as it rolled around on the floor. ...
» Read More
Whether you're unaccustomed to this crazy RPG business of stat-chi-ma-call-its and skill dongles, you're a bit rusty after years without a new Fallout to play, or you just want to design the most badassiest character ever, this guide will gently push you and your character in the right direction. I suffered through hours and hours of low-level mudsuckery to determine exactly how to make sure you're not flailing around at level 10 with a ...
» Read More