See if you can guess what game we’re talking about: in the war-torn near future, a supersolider - outfitted in skin-tight armor - wages battle against legions of aliens/other supersoldiers. To protect his scar-ridden face, he dons a nondescript, yet sleek helmet, thereby rendering him mute and indistinguishable from everything else on sale. Give up? It’s a trick question.
You might remember our feature on the ...
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You want DVDs. We want cheat codes. We have a solution.Here in the GamesRadar offices, we firmly believe that playing videogames is the best thing you can do on a couch that won’t make you gag if your grandmother wants to join you. However, watching movies runs a close second (playing “Guess the Stain” was nominated as well, but only by one editor. We don’t go over to his house anymore). ...
A few months back we featured the most bloodcurdling games to be unleashed this fall. We then graded each fright fest depending on what we assumed would be the scariest. The big surprise though is that half of the games featured - including FEAR 2 - either won’t be released by year’s end or - like in GhostBusters and Fatal Frame’s case - don’t even have release dates. ...
» Read MoreWe literally think Dead Space is awesome. It's an interstellar scare-a-thon of the absolute highest order. And we guarantee that anyone who plays the game will wish they knew what all the alien scribblings plastered inside the Necromorph-infested Ishimura mining vessel mean. Well, we did at least. Which is why we made it our mission to crack the code. We're anal like that.
And crack it we did. The vast majority of it ties-in with ...
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Rest up this weekend kiddies, cuz starting next week there’s a nonstop barrage of quality games coming out, right up until New Year’s Eve. This week we talk about the first games in that wave (Dead Space, Saints Row 2, Wii Music), plus the toughest opening levels of all time, then hit the forums for your answers to last week’s poll.
Be sure to listen for a special appearance by the Dark Lord of the Sith as well. ...
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Art: there’s not that much to it. To prove it, we talked to Lead Art Director Ian Milham and Lead Creature Designer Ben Wanat about their sci-fi survival-horror game, Dead Space. Ian’s in charge of all the environments in the game; basically, he makes sure that nothing looks out of place while keeping the entire game terrifying and believable. ...
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Did you know that no one in space can hear you scream? What about the sound of gurgling as you slowly bleed out after being impaled by a multi-limbed tentacle monster? ...
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