About a year ago we reveled in the dorky glory of gaming’s cheesiest music, a thorough collection of hopelessly goofy game songs that will inspire facepalms for years to come. This time we’re focusing on actual bands or contracted jingle-slingers who crafted tunes based on games that never needed a lyrical companion in the first place. ...
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From its inception, the idea behind Week of Geek has been “as niche as possible.” To some, an article about videogame music is obscure enough, but as an ardent fan of all things VGM, I wanted to truly geek out and talk about game music that references other game music. ...
» Read MoreIn the context of a game, Achievements and Trophies are harmless. They're just carrot-dangling tactics that we're happy to indulge for our greedy pursuit of intangible virtual rewards. We wouldn't think twice about nail-bombing a kitten orphanage if it meant five more gamer points.
But, let's say, purely for the purposes of this here article, that we take Achievements and Trophies out of their virtual world settings and reconsider them ...
» Read MoreThe Hitchhiker’s Guide To The Galaxy, Ghostbusters on C64, Aladdin, Goldeneye, Riddick: the list of great movie tie-ins is barely longer than Russell Crowe’s temper. What chances, then, of even seeing a few good ones during 2009? Can the year that sees Barack Obama’s inauguration, a Michael Jackson comeback, and a Star Trek movie that doesn’t suck, prove that anything is possible?
Ghostbusters: The Video ...
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“We find ourselves in a bewildering world. We want to make sense of what we see around us and to ask: What is the nature of the universe? What is our place in it and where did it and we come from? Why is it the way it is? When will we get to the cowboy level?”
– Professor Stephen Hawking, A Brief History of Time
Time travel and videogames are a perfect fit. ...
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There are several ways to gauge how far videogames have come since their bleep-blorp beginnings. You can look at graphics, gameplay complexity, or as we’re about to illustrate, how your character actually dies in the game. As technology improved, so did the deaths suffered by the myriad protagonists, eventually progressing to the point where, today, you live through that death in the first person, forced to watch your hero’s grisly final moments ...
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People get pissy when stuff they consider holy is depicted profanely in videogames. Take Manchester Cathedral’s depiction in Resistance or lyrics cribbed from the Quran in LittleBigPlanet. Gamers react with their usual jaded cynicism, belittling others for daring to hold something sacred in this fast-forward age of materialistic gluttony. ...
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