So many sequels, so much hype, so little time... Let our foolproof guide help you cut through the crap before it's even released ...
Like most of you, we plowed through Call of Duty 4’s single-player campaign in a day and then spent the next couple of years blasting away at multiplayer. It’s not that the campaign was horrible, far from it. The first Modern Warfare employed innovative techniques that pushed the boundaries of interactive storytelling. ...
» Read MoreGame developers are wrong about 90% of everything 83% of the time. I know, because I’m a super-expert on facts. My dad invented facts. So hold on to your sugary carbonated bevorage, uncross your legs and take your left hand off your face, because I'm about to drop a straight-up 10-megaton truth bomb on this bitch. All the subjective bullshit and “artistic license” that game designers cower behind is polluting the hard facts... ...
» Read MoreTalkRadar UK podcast #3 is GO! ...
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Ah, noobs. With their awkward fingers and stupid questions, it's a wonder we ever let them near our joypads at all. It's nice to get someone started in gaming, but it's so hard to witness utter incompetence at your favourite games.
But instead of yelling, snatching the pad and showing them how it should be done, why not sit back, make encouraging noises and tick off each entry in our list of classic rookie mistakes ...
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Have you ever seen Google Street View in action? It's incredible, and already coming up with some amazing images... it's a wonder the world survived without it. But we've spotted some more familiar faces in the passers by.
Can you spot them too?
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» Read MoreI’m not a miserable sexist ass; I’m just a practical observer. One thing I’ve observed is that men and women are different (I figured that one out pretty early on). Since I’m a rational person, I’m aware that nothing is entirely one way or another. Even the divide between life and death is ambiguous (uh, zombies, amirite?). ...
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Video Games and facial hair have long had a close bond, be it the soul patch on the Prince of Persia, Gordon Freeman’s goatee, or the five o'clock shadow on every single character made with the Unreal 3 Engine. But while most games have people (mostly men) with some bit of hair growing beneath the nose but above the mouth, there are too few with just a mustache adding character to their faces. ...
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