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Justin Towell - GamesRadar
By Justin Towell posted 2 years, 7 months ago

Ever wondered what it would be like to have video game characters in your Pokemon party? Why choose boring old Bulbasaur when you can choose a beautiful Kasumi? Or a level 50 Sackboy?

We've given 21 game characters the Pokemon treatment, with four moves to choose from and some evolutionary states too.

Who would you choose?


By PC Zone UK posted 4 years, 6 months ago
Having written sci-fi and horror novels such as Dad's Nuke, The Orchid Eater and The 37th Mandala, Marc Laidlaw joined Valve in 1997 during the development of the original Half-Life. He's a charming guy, and given the opportunity to speak on his specialist subject, he does so perceptively and at great

Three weeks ago, our sibling site NextGen posted the article, "The Ten Greatest Years in Gaming." It was full of cool industry info, but the first thing we asked was, "So, the PlayStation was first designed as an add-on for the SNES. We get the irony, but what were we actually playing in 1993 that made it so great?" We checked it out. We made a huge list of the best games of the past 34 years, taped it to the wall, and fought for days about stuff like whether one Zelda is worth more than two


You never knew they were so wrong...

The gravity gun is a godsend to Gordon Freeman throughout the Orange Box. As adept at creating impromptu platforms, bridges and makeshift shields out of whatever’s laying around City 17 as it is at blowing bits off headcrabs; it’s perhaps the most intuitive and visceral gun in games.

I’m not a miserable sexist ass; I’m just a practical observer. One thing I’ve observed is that men and women are different (I figured that one out pretty early on). Since I’m a rational person, I’m aware that nothing is entirely one way or another. Even the divide between life and death is ambiguous (uh, zombies, amirite?).


By Paul Ryan posted 2 years, 6 months ago

Yes, your boss is evil. The fritzy coffee machine and the copier are evil. The guy in your department who says, “long lunch today?” is pure evil. There’s probably a sub-cavern in hell with extra bubbly lava reserved for people who say “taskforce,” “mindshare,” “workflow,” “ping,” “team player,” “value add” or “pro-active.”


Mikel Reparaz - GamesRadar
By Mikel Reparaz posted 2 years, 7 months ago

3D games, as a rule, don’t age well. The games of the last couple console generations might have been awesome for their time, but take a look at them now and it’s hard to see them as anything other than jaggy abortions in which cardboard rectangles masquerade as limbs. And as if that weren’t embarrassing enough, most of those games contain female characters who, in their day, were genuinely considered sexy.


Dave Meikleham - GamesRadar
By Dave Meikleham posted 1 year, 11 months ago

What links all great men through history? The insatiable pursuit of power? An unwillingness to compromise? Snappy dress sense? Nah, it’s a good old tache, of course. Inspired by the recent clean shaven antics of Final Fantasy big cheese Hironobu Sakaguchi and Adolf Hitler, we’ve decided to shave the soup strainers off some of our favourite games characters.

Warning: the following images may shock and appal


Find out what games we think would suit the Hollywood movie treatment and we talk of a revolutionary new way to contact GamesRadar UK... by phone!

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