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It's that Thursday again! Here's Episode 15 of GamesRadar's Trailer Trash Theatre, and we bring a mess of cliche zombie game trailers to the table. We also poke fun at a My Baby 2 trailer, which may be scarier to some than the undead. But nothing says creepy - or just plain wrong - like the recent We Dare trailer, that was actually pulled off Ubisoft's YouTube channel in America. Thanks to the internet, we've got a hold of it.


Dead Space 2: Severed offers up achievement and trophy hunters not just 8 new rewards to go after, but it also gives players a chance to get some of those they may have missed through the full campaign.  If you did happen to miss some, keep that in mind while going through these two new chapters that take Gabe Weller through the horrors of The Sprawl.


Roll up, roll up! Get yer automotive destruction here. MotorStorm's always been good for the old crashes, but MotorStorm Apocalypse adds pedestrians, exploding fuel tanks and skyscrapers into the mix. If it sounds mental, that's cos it is. But don't just take our word for it - we've put together a video montage of some of the most amazing crashes and fuel tank explosions the game has to offer. BYO fire extinguisher.



This month marks the five-year anniversary of GamesRadar. To celebrate, we’re digging up our oldest, favorite-est features – most of which posted before the website even had comments – and giving them a second chance.

For example, remember when we asked a real-life psychologist to diagnose gamers based on their virtual-life nicknames? Gamz jarnlism at its finest!
 




Any time you have two unrelated worlds cross over, there's a certain degree of rule-bending you have to allow. Of COURSE someone like Chun Li couldn't take down Galactus, but for the sake of gameplay we accept that she can. After all, it's not a very fun game if half the characters can't stand up to Hulk, Thor or Wesker.

HOWEVER - Capcom has taken some serious liberties! Watch as we go through EVERY SINGLE profile and refute, argue and compare each of them. Serious nerdidity alert!


By Jim Sterling posted 11 months, 2 weeks ago

If you're reading GamesRadar, chances are good that you're here for lists featuring sexy videogame women. Congratulations, you are doing the Internet properly! Now, we've done all sorts of sexy articles, and as graphics strive to be more and more realistic, we have sexier and sexier things to talk about. It wasn't always this way, however. Think back to the era of the humble sprite...




Happy Birthday to us! But more importantly, part of the reason we’re shining the spotlight back on our favorite stuff this month is that our old, retired video player was so unwatchably horrible, most of you probably had no idea we were making custom stuff at all. One of the most tragic casualties of that technical barrier was this here montage Joe McNeilly made of New York levels throughout the entire history of gamedom.


By GamesRadar UK posted 11 months, 2 weeks ago



Hello humans and 011001011 00 to all our automaton listeners too. Welcome to a brand new episode of TalkRadar UK with Justin, Cundy and Nathan. This week the triumphant trio wax lyrical about the state of the UK charts as they're over-run with First Person Shooters, there's a lot of love for Freedom Fighters in the Appreciation Section and we read out your answers to Question of the Week. There's all this and much, much more jibber-jabber about all thingz gamez, so plug in, settle down and enjoy.


Like flying piranha or sentient automobiles with a grudge, an apocalypse is something humanity doesn't want gate-crashing the cosmic party. Famine. Pestilence. War. Death. These are just four types of disaster commonly associated with an apocalypse and each one is guaranteed to kill the mood at any social gathering or LAN party. More catastrophically, they can also kill a significant proportion of the World's people population. Especially Death. Make no mistake - apocalypses are no fun. But would gamers be better prepared to survive one type of apocalypse over another? We find out.



In mid 2008, Capcom unveiled its life-size, wearable bionic arm to the world, and from the moment I saw it I felt an irresistible urge to parade around town in the ridiculous thing. After months (literally months) of asking, Capcom had the good graces to lend me its extremely expensive, one-of-a-kind prop with no oversight or guidance. Just do whatever you want, man! The result is the above video, first posted on December 18, 2008, and it’s been one of my favorite things that’s ever posted on the site. The "bit" is me walking around trying to do normal things with a bionic arm, all of which prove how impractical the damn thing actually is, which leads to me apparently nuking the city.

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