Believe us when we tell you that Electronic Arts is one company with a big eye on the future. Before the last NFS title - Carbon - had even begun development, 20 hand-picked members of the Most Wanted team were set to work on ProStreet, trying to keep the series on the technological bleeding edge while envisaging how tuner culture may evolve in the future.
After all, being games about high-performance vehicles, recent Need for Speeds have always had their finger on the tuner scene's beating
Woah there, Tony. Its barely been six months since Project 8 hit, and the Hawk series is back with a feature-packed revamp thats primed to make the worlds premier skating series soar again - and potentially derail EAs impressive new rival Skate.
Development began on Proving Ground while Project 8 was only partially complete. It is, once again, a seamless world, but broken up into three distinct districts, based on Washington DC, Philadelphia and Baltimore City. Doesnt sound like much? Well,
Uncharted: Drake's Fortune first appeared last year as a stunning nameless demo, but lacked any real direction. However, during the last year or so it has gained shape, a name and a reputation as one of the most promising PS3 exclusives to date.
Developed by Jak & Daxter creators Naughty Dog, Drake's Fortune is a broad adventure that attempts to wrestle the responsibility for searching for lost treasure in exotic places away from Lara Croft and the fairer sex. The man in question is
Since their adventures in the Shadow Sector in Deadlocked, our heroes have been enjoying some well deserved R&R. Ratchet has been pondering his origins, and his lonely life as the only known Lombax in the universe. Enter Emperor Tachyon, leader of a race of hideous insect-like creatures. Hes been obsessed with wiping out the Lombax for centuries and now hes come for everyones favorite kitten of mass destruction. The Emperor attacks in the opening moments of the game, resulting in a
Some might suggest that Tiger Woods soul is beginning to creak. No offense to the militant arms of his fan base or anything, but it seems that the more intently Electronic Arts march him toward realism, the more he reminds us of a possessed doll with mo-cap data pulling the strings. Look into his eyes - theres nothing there.
Tiger isnt burning so brightly, but maybe thats because our retinas have become attuned to the mesmerizing explosion of color, character, and general loveliness of Hot
The pioneer - Everquest | 1999 | PC
The major drawback of RPGs is that in a world populated by millions, you are the only real person. Sure you can "talk" to NPCs, but there was no real interaction in the one genre that would benefit from it most. So the advent of MMORPGs was the natural step to bring gamers together, While some fondly remember Ultima Online, Everquest was the breakthrough that managed to unite gamers in droves and usher the modern MMORPG into the mainstream. By including
Really, it would be all too easy to throw our pads down and sit in the corner sulking, as following hot on the heals of Ninja Gaiden Sigma, theres news of yet another Xbox port making its way to PS3. Is this what Sonys behemoth of a console has come to? Forced to offer refuge to underplayed old Xbox games? As we say, it would be easy to bemoan the lack of original games until you take stock and remember that these are underplayed games, few people ever bought into Xbox and so missed many great
The parachuting only lasts a few seconds. The impact lasts the entire game.
Don't get us wrong - those fleeting moments of freefall are pure exhilaration. Surging forward in a crowd of equally frightened soldiers, you hardly have time to register the wide open hatch in front of you - the black starry precipice - before you've been pushed over the edge and into the nothingness. As the chute jerks back and your legs dangle in front of you, the entire mission is revealed on the ground
As we watched a demo of the latest build of Ninja Gaiden Sigma, we felt a little like a broken record. “Ooh, is that new? Ah, that was from the original Xbox version right? Oh! We remember that guy!” If youve been following our coverage on Sigma, youll know that despite the new bells and whistles and visual makeover, its basically the same game at heart. Still, whether youre a virgin to the relentless challenges of the original title, or have already mastered the fine art of
The pioneer - Resident Evil | 1996 | PS1
Responsible for coining the term survival horror, Resident Evil was more than a third person action/adventure with a few monsters in - it marked out the beginning of a genre that actively went out of its way to unsettle and isolate players. For a start, you never had enough ammo, so sooner or later you were going to have to run. But run where? The claustrophobic confines of the mansion was as much your enemy as the monsters, with intentionally awkward