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  • In the context of a game, Achievements and Trophies are harmless. They're just carrot-dangling tactics that we're happy to indulge for our greedy pursuit of intangible virtual rewards. We wouldn't think twice about nail-bombing a kitten orphanage if it meant five more gamer points.

    But, let's say, purely for the purposes of this here article, that we take Achievements and Trophies out of their virtual world settings and reconsider them

  • werdz werdz werdz werdz werdz werdz werdz werdz werdz

    Is an actress and model.

    Is a rendered 3D model.

    High attraction.

    Low resolution.

    Classy Raccoon City looker.

    Cheap Raccoon City hooker.

    Assembled by the Gods.

    Poorly assembled polygons.

    Femme fatale.

    Naked

  • The pioneer - Resident Evil | 1996 | PS1 Responsible for coining the term survival horror, Resident Evil was more than a third person action/adventure with a few monsters in - it marked out the beginning of a genre that actively went out of its way to unsettle and isolate players. For a start, you never had enough ammo, so sooner or later you were going to have to run. But run where? The claustrophobic confines of the mansion was as much your enemy as the monsters, with intentionally awkward
  • So many sequels, so much hype, so little time... Let our foolproof guide help you cut through the crap before it's even released

  • Not all sequels are destined for greatness. Tag along as we remember the follow-ups that time forgot...

  • werdz werdz werdz werdz werdz werdz werdz werdz werdz

    Is an actress and model.

    Is a rendered 3D model.

    High attraction.

    Low resolution.

    Classy Raccoon City looker.

    Cheap Raccoon City hooker.

    Assembled by the Gods.

    Poorly assembled polygons.

    Femme fatale.

    Naked

  • The end of summer means the beginning of the game season, and today is the last Friday before the game industry’s big holiday push. Publishers jam the fall with games to challenge the true worth of your credit card – a double dog dare in the uncertain economy of 2009.

  • On the fifth anniversary of the beginning of the current console generation, we decided to take a little look back. The difference is while most people are looking at this generation's successes with reverence, examining the wonders these machines have brought us, we’re choosing instead to use this milestone as another chance to mock some of the most epic failures we’ve ever seen.

    Though the reasons these things to fall on their face so incredibly hard vary from game to game, the mocking part is universally, consistently fun. It’s really their own damn fault. If the video game industry wasn’t so hell bent on pretending every single product was going to bring about the techno-singularity, we wouldn’t have license to kick them when they’re down. But they do. So we do too. Here, in no particular order, are a baker’s dozen of the worst crash-and-burners of this generation...

  •  

    Every week GamesRadar receives more game trailers than the internet can be expected to hold, so in those seven days some people might tragically miss a few of these new videos. That's why we've collected them into one new video, remixed for your pleasure...

  • It's a huge month for warring gods, space marines, tomb raiders, and Pinkerton agents. See why you'll be spending most of March indoors in our rundown of this month's new releases...


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