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Mocking the worst box art to hit store shelves in a given year isn’t just an easy well to draw from for cheap laughs – around here, it’s a holiday tradition. As each year draws to a close, we gather up the ugliest, most misguided and cheapest-looking game boxes we can find, and then – ignoring the obvious difficulties and stresses publishers face in choosing a single image that could decide the fate of a given game at retail
In space no-one can hear you scream. But in the gaming room of Oxford-based developer Rebellion’s head office everyone can. Sitting mere meters away from the world’s largest TV screen with the lights down low and the volume up high, Aliens vs Predator is a very scary game.
It’s also a very ambitious game. Each species (humans, Aliens and Predators) gets its own campaign, control method and even screen furniture.
We’ll be honest; we were going to tell you how impressive our latest demo of Red Dead Redemption played out with hundreds of words. But then a video came along and changed everything.
Have you ever heard someone say, “sometimes words aren’t enough?” That person was probably talking about books. Yes, books may seem like nothing more than a primitive ancestor to videogames, and in some ways, they are. Books are linear, non-interactive, and require little to no skill to write. They might even be obsolete today if it weren’t for people with no reflexes. But books aren’t entirely without merit, because occasionally they're adapted into some really great videogames
Forgotten violence and depravity from a supposedly more innocent age.
Anyone want to take bets on how long Bioshock 2’s multiplayer will last? If a multiplayer mode isn’t hugely popular, it isn’t at all. They either prosper or die, especially on consoles, where the community that can develop around dedicated servers isn’t present.
Decca Records famously passing on signing the Beatles because they thought ‘guitar bands were on the way out.’ George Clooney’s suit being given plastic nipples in Batman & Robin. That’s two quick examples of history been plagued by downright ridiculous decisions right there. Video games are no different. And whether it’s Mircosoft failing to give the 360 a feature the Dreamcast enjoyed 10 years ago or Hideo
Brad Wardell, CEO of US publisher Stardock, has heard it all. Every few weeks he receives an irate email from a gamer, ranging from “I hope you get cancer and die” to “Of all the nipples I have ever met, you take the cake."
TalkRadar UK #17: End of year PS3 special
The year in review. Part One: PlayStation 3, with guest editor Daniel Dawkins from PSM3 magazine
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