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  • Ah, bosses! How we love their layered life bars, cheap super-attacks and exposed weak points. It's the rules that games have to have them, so in this roll-call we look at seven titans that really threw their weight around. These are some of the biggest of the big, deserving of their boss status by barely fitting on the screen, let alone playing unfair. 7. The Hydra, God of War, (PS2, 2005) In a game that does everything big, you expect some mighty bosses, but what you don't expect is one
  • Gears of War got us thinking: Massive explosions. Guts strewn everywhere. People running in terror. Few things ignite the minds of gamers like a good alien invasion. It may be bizarre or terrifying (and in the case of Gears of War, it may come from underground instead of outer space) but in video games, aliens always bring massive destruction in their wake. This week, we take a look back at the seven games with the most memorable, exciting or disturbing alien invasions... ever. 7. Halo 2
  • As any horror-movie director can tell you, keeping up a tense atmosphere for 90 minutes of screen time isn't easy. So imagine, then, what it must be like to try and keep up that same level of tension over 40-plus hours of a survival horror game. No matter how intense you make it, sooner or later, your carefully constructed atmosphere of terror and despair is going to fall flat. This Halloween, we'll explore seven of the least scary moments from some of the best horror games ever. Be
  • Friday 6 October 2006 Reach beyond the core gamer. Broaden the appeal of gaming. Involve the whole family. Welcome, welcome, welcome lovely new people - please come inside and play videogames with us. We don't bite. It's never been more apparent that console makers want to give more people more reasons to be interested in - and want to get involved with - gaming. After all, more gamers = more moolah. It's a simple enough equation. Nintendo might be looking to lead the charge with its 'GAMES
  • Japanese developer Level-5 is all over the map these days. After finishing work on Dragon Quest VIII, the company is getting renewed attention from fans, partly thanks to its upcoming PS2 space-pirate epic Rogue Galaxy. But a lot of the interest is coming from the just-unveiled White Knight Story for PS3, which debuted in a stunning trailer at the Tokyo Game Show. During TGS, we had an opportunity to sit down with Akihiro Hino, Level-5's CEO and president, and pick his brain about
  • Well, of course you wanted to go to Tokyo Game Show - who wouldn't? But you didn't. Maybe sushi makes you retch, maybe an expensive plane ride and week-long jetlag didn't sound cool, maybe you were afraid you wouldn't be allowed back into the US all because of that mishap with the senator's daughter and that video. Whatever. The point is, GamesRadar is here for you. Or, rather, we're over there for you. So park yourself right where you are and live secure in the knowledge that we'll tell you
  • Monday 11 September 2006 We don't mean it as a criticism when we call the good old FPS a simple pleasure - just like in driving games you drive, in first-person shooters you shoot. From first person. And that's been pretty much it, unless you count swearing at the screen during jumping puzzles. We've had (slightly) different guns, vehicles, and squad mates over the years, little tweaks and bigger numbers, but what's the wider future for the run-and-gun? We've picked eight games - some
  • In the concluding part of our special look at some of Unreal Tournament 2007's sci-fi influenced vehicles of mass destruction (here's part one if you missed it), the game's producer, Jeff Morris, gives us the insider lowdown on a selection of the new and updated craft that gamers will be able to take charge of in UT 2007. Necris Darkwalker "For the Necris' main battle tank - its main slugger - we wanted some tank elements but we wanted it to be very difficult to recognize as a tank. So we
  • We recently had the good fortune to sit down with Unreal Tournament 2007 producer Jeff Morris to chat about developer Epic's upcoming sci-fi shooter, which is planned for a release on PC and PS3 in the first half of next year. Besides showing us the game, Morris talked at length - and with genuine enthusiasm - about many of the game's vehicles. So, direct from the mouth of Morris (and it's a mouth that works at a frighteningly rapid rate), here's an insider's overview of some of the mobile
  • For over a decade the annual Electronic Entertainment Expo (aka E3) has been the highlight of the gaming calendar. But - with many of the big players deserting the show - the doors have closed on this incredible circus of sensory stimulation. E3 as we know it might be "evolving" but it's not going to be the same mind-blowing spectacle. To celebrate the relatively short - but always raucously enjoyable - lifespan of the show, we look back and remember why, for one week every year, gaming was

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