The pioneer – Street Fighter II: The World Warrior | 1991 | Arcade
In the mid-nineties, you couldnt go to any arcade without hearing the familiar thwacks coming from a Street Fighter II arcade machine nestled in the corner. Though visually and conceptually very simple, beneath the surface it was a trove of hidden depths - truly pain in the backside bosses, simple and alluring special moves (if there is one Japanese word every gamer knows, its Hadouken), lightning pace and an introduction
We recently laid bare seven of the rudest cheats and patches we could find, including everything from BloodRayne II's "Juggy Mode" to nude WoW dancing and naked lesbian Sims.
Turns out, we were just skimming the surface of a very deep bucket of lewd and lascivious game content, and, due to the massive response our first exposé received, we dove in for more. When we surfaced, wed pulled out five more cheats and patches which we think are the rudest ones yet. And, of course, well tell you
Bit on the short side this month? Too lazy to walk to the shops? As long as your console is connected to the internet, there's a treasure trove of cheap (and even free) content worth downloading. Now that all three next-generation consoles have arrived, we thought we'd take a look at what's on offer, and which games are worth your time and
Where once gamers were just geeks, we know that's not quite true anymore. Outsiders might still see the pale, socially inept bedroom dweller in all gamers but from the inside there's a wealth of difference.
Every gaming type is catered for in today's multi-billion dollar industry and, like it or not, we probably all fit quite neatly into a certain crowd. The games you choose, systems you pre-order and characters you revere define your inner gamer.
So we're here to help you find your place in
The pioneer – Final Fantasy VII | 1997 | PS1
Some have argued that FFVII was overrated, but there was never any doubt in our minds. Almost every aspect of it was a monumental step up from Final Fantasy VI. Its beautiful 3D environments, a convoluted plot that pulled on the heartstrings, and sheer damn length stunned gamers worldwide. Character development was pushed further than it had ever been, and despite the dodgy half size character models, comically lacking half of their facial
With Grand Theft Auto IV taking a new, more realistic direction in a radically different vision of Liberty City, it seems more and more as though the series - like its new protagonist, Niko Bellic - is angling for a fresh start. The cartoonish mayhem of previous GTAs seems out of place in this bleak new vision of Liberty, and according to our UK counterparts, virtually no familiar faces will appear in GTA IV. But that doesn't necessarily mean we've seen the last of them. Rockstar's left a lot
Like most cheat sites, CheatPlanet is driven by user submissions. While most of the submissions contain immensely valuable cheats and hints (and we love you for submitting them), some of them are total crap. Total, complete, utter, ridiculous crap. And yeah, its someones job to wade through this pool of randomly typed characters, 1337 speak, and profanity to rescue the useful game knowledge floating around beneath the surface.
To get to the point: occasionally this pool reveals a true gem - a
Some wrestling fans will tell you that the golden age of grappling is long gone: that the great days of technical matches and memorable storylines have been replaced by stupid gimmicks and high spots. These people are idiots. The eighties? Yeah, because everybody loved mad plumber T.L. Hopper. The nineties? What, when Vince McMahon was obsessed with storylines involving octogenarian Mae Young taking her top off? The old days were full of flabby men in too-revealing outfits doing endless
The pioneer - Metal Gear Solid | 1998 | PS1
Hiding under a cardboard box. That was Hideo Kojima's answer to the prevailing tide of titles that focused on blasting seven shades of excrement out of anything that had the misfortune of moving. But this pedestrian activity was little short of revolutionary. MGS brought us strategy elements both previously untested in the US and in 3D, favoring concealment rather than confrontation at all times, however you could manage it. Using cigs to reveal laser
Devil May Cry shaped the very way we look at action-adventure games on the PlayStation 2. It wasn't until God of War came along, four years later, that we even began to consider new ways to play them. So now that we're moving to the PlayStation 3 and Xbox 360, what does Devil May Cry 4 do that will yank the series back into the spotlight?
Well, the obvious answer, and the most immediate one when you finally sit down in front of Devil May Cry 4, is "look really pretty." Across the net,