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It feels like ages since LA Noire was announced. It went quiet for so long, we even agreed in the office that it would never see the light of day. But suddenly, Team Bondi's crime thriller has emerged blinking into the light (probably due to all the time it's spent in darkened rooms with only slits of Venetian blind light for illumination) and details are everywhere like scattered cigarette ash on a pulled-low Trilby
Our amigos in the animal kingdom do the darndest things, don’t they? Rolling around in shit. Playing poker in iconic paintings. Whopping you at Wii tennis. What, you didn’t know that your pets could totally annihilate your ass at games? If you need further proof just cast your peepers down below to see a variety of chimps, cats and dogs totally owning everything from Pac man to Metal Gear Solid. Hell, your gerbil’s probably
Our first trip to Rapture was a revelation. We didn’t realize first-person shooters could be so daring, so intellectual and so beautifully bizarre while still satisfying our action-hungry trigger fingers. And yet… we weren’t sure we wanted more. We feared a second trip to Rapture would be less a revelation than a familiar retread.
Las Vegas! It’s a beautiful place full of money, food, and unimaginative douchebags out to get married or to act out scenes from Swingers or The Hangover, depending on the age of the choads in question.
Final Fantasy XIII is out in Japan, and has been tearing up the charts. With the North American release looming, we sat down with a few of the key creatives behind Square Enix’s role-playing juggernaut to get more details about the new summons and revamped battle system. We also learned where all the towns went, and why getting rid of them helps make XIII the most film-y Final Fantasy to date
Another Valentine’s Day is right around the corner, and you know what that means: tons of holiday-themed articles from websites like ours, scrambling to clumsily link videogames with romance and reminding the lovelorn that fictional characters have it better than they do.
A lot of stuff happens in the world of games every week - some of which you might have missed. Here's a quick round-up of what we considered to be the most talked about news stories of the past five days....Ubisoft reveals Ghost Recon Future Soldier
The new Ghost Recon replaces its advanced warfighters with future soldiers. It's coming from the same dev team that worked on the two GRAW games and is down for release at the end
By Zeus’s magnificent beard the new God of War III trailer looks amazing. Not only does it give us a chance to sully our loin cloths in excitement, but it also packs in a load of new enemies, never before seen weapons and kick-ass set pieces. Aside from that huge horse/spider... thing we already talked about, we also catch a glimpse at the ruler of the underworld and some incredible new locations.
Below you can have a peek
There are ways to die in a game and there are ways to die. Being horrendously, but heroically squashed under a size 400 foot as we single-handedly fight a giant robot with nuclear weapons. Now that’s a respectable way to embrace gaming death. Having our hero get done in by birds, spiders or a bad case of the cold (like in the following collection of games)? Yeah, not so much. So join us as we doff our gaming hats and monocles to
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