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  • The internet is probably the greatest invention since sliced bread. While it's lame to utilize an overused cliché to praise the power of the web, we'd like to think that having untold power to look at pr0n, post a blog, stream music and watch old episodes of The X-Files at the same time must come from a pretty damn good invention. Plain white bread it ain't. And thusly, we've lumped some of our more entertaining findings on this here page. Take a gander and experience the magic that Al
  • Now that we're almost midway through this gloriously lazy season, you've settled into the groove of either summer school, some lame-ass job or sleeping in until 3pm. But c'mon, we know you're seriously missing the countless hours of free entertainment your second best friend - the internet - provides. We've compiled a few more for your viewing pleasure. Feast your eyes. Guitar Hero II: Trippolette perfection Either Jimmy Hendrix has risen from the dead to play Guitar Hero or this fellow has
  • The new style E3 Media & Business Summit kicks off in Santa Monica later this week and while we're looking forward to the prospect of spending four days talking up, slacking off, gawping at and - yes - even playing video games. As invited attendees, we're keeping our excitement in check and approaching the show with a degree of reservation. Why? Well, no one - including the peeps dealing with the sprawling shebang's logistics - can really have any idea of what it's going to be like until the
  • We sat down for a few moments with Greg LoPiccolo, the Vice President of Product Development at Harmonix on all things Rock Band. Here's what he had to say: Can you name a few of the artists and songs that you've managed to sign up so far? LoPiccolo: One of the fun challenges of working on Rock Band is getting to pick songs that showcase great sounds for every player in the band. Each song we've picked for the game has great drums, great bass and guitar parts, and great vocals - so everyone
  • Detective Conan brings one of Japans most popular anime series to Wii this month - peep the review here. And weve already had the obvious fighting games based on Naruto and Bleach, as well as a swashbuckling adventures with the pirates of the popular One Piece and, uh, a Fist of the North Star pachinko game. These games got us thinking about other classic pieces of Japanese animation that wed love to see in videogame form, and how they might work. Whether or not any of them ever turn up, its
  • In general, we think you've got pretty good taste in games. You've made massive successes of stellar franchises like Ratchet & Clank, The Elder Scrolls and Katamari Damacy. You tend to like the things we like, and that's part of why we enjoy writing for you and telling you about all the cool games we think you'll get excited about playing. Sometimes, though, you ignore our advice, which breaks our hearts a little. It's bad enough when you do it by passing up kickass experiences like Okami or
  • A Alma - as seen in F.E.A.R. and F.E.A.R.: Extraction Point Most action games owe a debt to Hollywood, but this scary little girl with long black hair was a particularly blatant borrowing from Japanese horror. Still, a spectral tween who could murder entire platoons of crack soldiers in the blink of an eye, and a foe that can never be defeated? Damn. Anna Navarre - as seen in Deus Ex Deus Exs supporting cast was full of great characters, but fellow cyborg agent Anna was the standout. Initial
  • The view from above always makes the most sense. With Medal of Honor: Airborne, industry veteran Patrick Gilmore has looked back over years of virtual war to figure out how, in this golden age of AI and physics, EAs troubled series can reinvent itself. He could be the ideal candidate for the job. Hes associated as much with Disney as D-Day, having produced over a dozen games starring Mickey and co, he brings a fresh perspective to a series thats long been considered stale. And despite Airbornes
  • Theres nothing more satisfying in Fight Night Round 3 than watching your foe slumped onto his corner stool looking like hes been hit with a sack of rocks. After all that training and time spent perfecting haymakers, this is your reward. Swing after deadly swing stuns your opponent until his face swells up like the Elephant Man and the skin pulls apart like tiny fleshy curtains. Theres sadistic pleasure in wrecking his face with jabs rather than just knocking him
  • In single-player, MotorStorms AI is aggressive. It angrily knocks you about, nudges you into obstacles and sends you hurtling over the sides of cliffs. And youre only racing unthinking robots blindly following strings of code. When you play online youre racing against real people. And people are bastards. And these particular bastards will stop at nothing to batter you off the course and, if you have a headset, youll be treated to a slew of swears at every turn. But it gives every race a sense

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