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3D games are rendered with polygons - little shapes that form surfaces. You know this. UNLEARN EVERYTHING YOU KNOW! Or...not. Startup Unlimited Detail has instigated a minor internet brouhaha with a video which claims that they can do away with the imperfect polygonal approach and render scenes which contain an unlimited number of points ("infinite geometry!") by using a super-clever search algorithm which only processes what's visible to the player. And they sort of can. Sounds like brilliant, cutting-edge stuff, right?
We're massive Street Fighter fans (we did post a whole week of content about it, after all), and this is without a doubt the most stunning character art we've ever seen. An artist named BossLogic has posted several images of classic fighters, each one with a level of detail that's second to none.
We grabbed these three just to tease it, but by all means head to his Deviant Art page for the whole body of
Yesterday the news broke that, according to IMDB.com, Robin had been cast and would appear in Batman Arkham Asylum 2. But many aren’t sure if this is a good or bad thing. Isn’t Robin just an annoying kid in nylons who says corny phrases while being held for ransom by the Joker? Won’t that make Arkham 2 suck? Well, thanks to the insanely deep and perplexing history of comics, that all depends on which Robin we’re
The final newcomer in Capcom's update to Street Fighter IV was revealed last night during one of the company's underground "Fight Clubs," confirming internet speculation that it was a bright red wrestling maniac who douses himself in oil before each fight. Hakan hails from Turkey, and comes complete with some of the weirdest moves of all time.
Holding the reins this weekWhat to expect...- A discussion on cross-platform gaming from iPhone to PS3/360- Tales of a naked Sierra Leone war criminal- A debate as to what Robin could offer in Arkham Asylum 2- Your answers to the Question of the Week- A semi-exciting look/listen into the GamesRadar Hotline The GamesRadar HotlineIt's in full swing, people. Kind of. We want your voice and text messages to
The story on Kotaku of two real-life soldiers recreating the Modern Warfare 2 box art in a bit of downtime was pretty impressive. They did a damn fine job with their cosplay covers. This is one of them:
Inspired, we thought we'd mock up a few game covers and swap character artwork for actual people that are dressed up to look like game characters. We went mostly for the sexy approach, although there is one 'joke'
Football is all about scoring. Actually, screw that. Football is all about rubbing the other team's noses in it when you slam one in their net. And there's no better game for being a showboating SOB than EA's upcoming FIFA World Cup game. Below you'll find some of the funniest and downright stupid ways to celebrate goals in the game, which range from dancing, doing a Cantona, to faking a stroke.
Remember there's no such thing as being
The Formula One game license has been handled by a variety of different publishers including EA and Psygnosis, but in more recent memory the licence has been held, fairly persistently, by Sony Computer Entertainment and developed by Studio Liverpool (formerly Psygnosis).
Video games are great at recreating loads of things. Decapitations. Winning touchdowns. Letting you go medieval on a giant crab's crustacean ass for some type of damage. What they generally suck at, though, is trying to replicate the tender act of love making between a man and a woman… or a woman and some sort of green alien thing.
With Kratos getting ancient Greece all hot and bothered again with his heroically horny God of
Yesterday, Cracked posted an article detailing five "creepy" techniques used by game designers to make games addictive. The article focuses largely on MMOs, which, as everyone knows, can be pretty damn addictive. Read it if you haven't, because it's fantastically interesting.
The author, David Wong, suggests that MMO developers are perfecting methods to keep players playing (and paying subscription fees) despite offering little fun or competition, primarily by using the principles of behavioral psychology.
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