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  • Unlike our beloved Duke, not all games wither and die when they get stuck in development limbo. While the majority of titles that undergo drastic changes or lengthy delays end up performing oral acts on donkey’s groins, some survive the pre-release purgatory smelling of roses. Well, more ‘gameplay that’s not shit’ than roses, really. So without furthing rambling, here’s a bunch of games that survived development hell and lived to be damn decent titles.

  • You've read this sort of feature before. Website X points out that Character Y looks a whole lot like Celebrity Z. Readers agree or disagree. Publish and repeat. The articles are always fun, but eventually, the same obvious choices show up again and again.

    So what makes mine any different? I didn't decide these matches – an all-knowing, face-recognizing, database-searching, algorithm-crunching computer did!

    The results were… unexpected.

  • If there were a list of Rules for Videogames, the #1 rule would have to be, “Always make cutscenes skippable.” But the number two rule may very well be, “Don't play games based on movies.” It's a truth that's been self-evident rarely without exception ever since ET stunk up the Atari 2600.

    But Rule #2's been in for some revision lately, as GoldenEye-shaped aberrations and Butcher Bay-escaping anomalies defy the “movie games are crap” truism. Maybe the way to make a non-terrible adaptation is to hold off until you're sure you have a classic property on your hands. Given movie games’ review history, the simple act of getting them to a stage where people say they’re “well-executed” or “worth the price” is a pretty big step...

  • Since we enjoyed sharing our personal favorite games of 2010, we thought it was only appropriate to share the games that most let us down last year, the games that most drew our vitriolic ire. These aren't objectively the worst games of 2010 - they are the ones that most rubbed us the wrong way. There are even fantastic games on this list, but if everyone loved the same things, we wouldn't all be unique slowflakes in the great blizzard of life, now would we...

  • Clicked through and read an article (20P)...

  • We didn’t need to play UK Truck Simulator (totally real) or whatever before declaring our picks for the best games of 2010. We have common sense and expectations. We’re not robots. Well, maybe we are, but if we are then we’re really advanced robots - like Data’s brother in TNG.

    This human (or evil android) common sense also gives us the power to make educated guesses as to which games of 2011 will get award-giving gamz jarnlists like ourselves all riled up...

  • Happy Fourth of July, dear reader! To celebrate US independence, we’ve rounded up all the characters adorned in red, white, and blue from gaming’s past and present, in order to honor their dedication to patriotic fashion. Fireworks can wait; it’s high time you paid respects to these all-American heroes…

  • Christmas '09 is cancelled, but early next year looks amazing.

  • IMAGE

    Isaac Clarke, Raiden, Rayman, and The Prophet are just a few stars lining up for February's new release schedule. See why consoles, handhelds, and PCs will be feeling the love this month in our jam-packed peak at the games of February 2013...

  • It's a huge month for warring gods, space marines, tomb raiders, and Pinkerton agents. See why you'll be spending most of March indoors in our rundown of this month's new releases...


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