Infamy, infamy. They all had it in for... him. So much furore surrounded the redesign of InFamous' lead character Cole MacGrath, Sucker Punch has caved and taken him back to the drawing board... and emerged with the old version. D'oh. Alright then, let's see what's changed.
Hello loyal GamesRadar readers. And the other folk who just so happened to stumble over here for our back-catalogue of booth babes. It's the time of week where your ears are treated to the beautiful tones of the TalkRadar UK team as they attempt to fill you in on all manner of things from the gaming universe. "Like what?" we hear you cry. Like this we answer: Gamescom news, your answers to question of the week, and much much much more...
Another Sony press conference, another huge block of time dedicated to the idea that 3D gaming is the future. It’s a strategy that’s typified Sony’s public appearances of late, to the point that it now threatens to outweigh the amount of stage time given to pie charts and sales figures. And you know how much Sony loves banging on about sales figures.
But to me, all the effort seems hugely misdirected. Because for a variety of reasons, I think Sony’s all-encompassing focus on 3D right now is a massive misfire. In terms of timing, technology and even the potential effect on the health of gaming, it just seems seriously misguided. And if you’ll click on to the main article, I’d like to tell you why.
Last week’s reveal of BioShock Infinite didn’t just catch us by surprise – it took the BioShock universe in an entirely new direction, sending us not to Rapture in the ‘60s or ‘70s, but to the skybound city of Columbia in 1912. A floating wonder held aloft by hot-air balloons and giant propellers, Columbia is apparently home to another pack of crazies who’ve let their technology grow out of hand and become paranoid savages as a result. Into their midst strides Booker DeWitt, a former detective for the Pinkerton agency hired to rescue Elizabeth, a woman abducted to Columbia 15 years before.
What we’ve seen of BioShock Infinite so far promises to do things with the series that have never been done before. We know it’s possible to telekinetically disarm enemies and shoot them with their own guns. We’ve seen a gigantic monster of a boss. And we’ve seen a co-op feature that enables Booker and Elizabeth to combine their Plasmid-like powers to unleash massive destruction against their enemies...
With each new console comes a promise of gorgeous new worlds, brilliant new level design and, best of all, genres and concepts we never could have predicted. The first time you sit down with your new machine is a treasured day of pure discovery, for in that brief moment everything is fresh again. Provided, that is, you chose the correct game from the launch lineup.
Not all launch games are equal. Oftentimes the games that help kick off a console are gussied-up versions of the same stuff we’ve been playing, or cash-grabbing releases meant to capitalize on the launch day fervor. But somewhere in the pile is the gem, the one game that encapsulates everything that’s great about your expensive new piece of hardware. And here we’ve narrowed down the best of the best...

E3 is done for another year, but that doesn't mean that the big shows and big game reveals are. Now it's Europe's turn. Gamescom 2010 starts in Cologne, Germany tomorrow and runs all week. With the show getting bigger and better every year (it really is the Euro E3 these days), there's going to be plenty that demands your attention.
Exactly how exciting is it going to be? Let us give you our predictions for what's going to be revealed, based on the current state of things and our experiences of being at GCs past. We have 13 of them. And they're all big, and they're all likely.
Who cares if games themselves are art or not? They make damn fine subject material for proper art. Or, more precisely, Pop Art - the colourful, bold style popularised by Andy Warhol in the 1960s, which inspired artists like Roy Lichtenstein. I've applied Lichtenstein's beloved 'Ben-Day Dots' style to six modern video games for your eyes' enjoyment. So please, step into the gallery...
Our Scott Pilgrim obsession climaxes, Mikel's friend sits in, and we're uncharacteristically READY FOR SOME FOOTBALL! Plus, the first episode of TalkRadar partially recorded LIVE in a public bathroom...