Jan 4, 2008
The developers behind Fallout 3 visibly wince when you describe their new game as “Oblivion with guns.” Such a summing-up might sound awesome - freeform exploration of a ruined and wasted land, hundreds of years after a nuclear apocalypse - but there’s so much more to Fallout. Paranoia, social experiments, naivety. And so much comedy.
Consider the legendary ‘Vaults’. They’re shelters, built under rock and granite that protected citizens from the nuclear firestorm. There are scores of them in Fallout’s world, each engineered by a sadistic and warped mind to test its inhabitants. Each has a particular quirk or problem its wretched occupants have to overcome.


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