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Fallout 3

Also known as: Fallout III



Dec 2, 2009
PS3 Feature | Fallout 3
PS3 - Fallout 3 - This is fan art The characters and environments of the gaming world are so colourful and exciting, it’s little wonder they inspire many of us to pick up our crayons and coloured pencils and have a go at recreating them – or even reimagining them – ourselves. The numbers of drawings we've seen of your favourite characters just goes to show how popular it’s become to take the game art world into your own hands. ... » Read More
Sep 24, 2009
PS3 Feature | Fallout 3
In the context of a game, Achievements and Trophies are harmless. They're just carrot-dangling tactics that we're happy to indulge for our greedy pursuit of intangible virtual rewards. We wouldn't think twice about nail-bombing a kitten orphanage if it meant five more gamer points.But, let's say, purely for the purposes of this here article, that we take Achievements and Trophies out of their virtual world settings and reconsider them ... » Read More
Sep 16, 2009
PS3 Feature | Fallout 3
So what would happen if amoral Balkan sociopath Niko Bellic was in everyone's favourite cute and cuddly cartoon racer? Would Mario and chums accept him into the line-up with grace and humility? Would Niko keep the lid on all his murderous rage when Yoshi was firing red shells up his tailpipe? Of course, not. This is what would happen if the worlds of Liberty City and the Mushroom Kingdom clashed...And that got us thinking. What ... » Read More
Jul 27, 2009
PS3 Feature | Fallout 3
PS3 - Fallout 3 - The Top 7… 2008 games we can't stop playing Unless you’re an eagle-eyed bargain hunter, the price of videogames can put a serious dent in your finances. Here in the US, $60 a pop means the game in question needs to offer hours of content to offset the steadily increasing cost. ... » Read More
Jul 7, 2009
PS3 Feature | Fallout 3
PS3 - Fallout 3 - What if GamesRadar designed Downloadable Content? You know the only real problem with downloadable content? It’s typically designed by the same people who made the original game. That’s boring. Why not give other folks, who don’t necessarily worry about whether something is “a good idea” or “sensible” or “legal,” a shot? Sure our ideas might be a little unusual at times, and a couple of them could conceivably land someone in jail. ... » Read More
Jun 26, 2009
PS3 Feature | Fallout 3
When the hero's mistakes end the world instead of saving it. ... » Read More
Jun 25, 2009
PS3 Feature | Fallout 3
PS3 - Fallout 3 - Games invade Google Street View Have you ever seen Google Street View in action? It's incredible, and already coming up with some amazing images... it's a wonder the world survived without it. But we've spotted some more familiar faces in the passers by.Can you spot them too?       ... » Read More
Jun 22, 2009
PS3 Feature | Fallout 3
PS3 - Fallout 3 - Video: Fallout 3 is full of idiots Fallout 3 is a superb game. So superb, in fact, anything in it that's less than brilliant sticks out like a third thumb. And, sadly, that's most apparent in the human characters. That's right, Fallout 3 is chock full of idiots. But don't just take our word for it - here's the evidence ... » Read More
Jun 18, 2009
PS3 Feature | Fallout 3
Why can’t some people just call a spade a spade? Or, in the case of video games, call a health pack a health pack, instead of a multi-purpose, cosmic healitron 3000. We’re sick of developers trying to give their games extra context or dimension by pasting unnecessary and sometimes baffling terminology onto simple, every day game actions or objects. It’s convoluted, embarrassing and totally comically. Below are some of the ... » Read More
May 22, 2009
PS3 Feature | Fallout 3
PS3 - Fallout 3 - The 10 most common game design mistakes Making games is hard. Making fun of them isn’t. It’s really, really easy, actually. Of course, we wouldn’t be so critical if we didn’t love them so damn much (and if we weren’t, you know, critics). We think games are just the bee’s knees, and that’s why we get so pissed about all the stupid crap they do ... » Read More
May 18, 2009
PS3 Feature | Fallout 3
There are lots of excellent reasons to want to blow up an RPG town. If you’re a villain, for example, you might level a place because it’s friendly to some resistance movement, or it’s in your way, or the heroes are stopping in briefly on their way to kill you. If you’re a game designer, you might do it to raise the stakes, or to give players some emotional reason to want the villain dead. ... » Read More
May 11, 2009
PS3 Feature | Fallout 3
Founded by a group of religious cultists who worship an unexploded megaton bomb, who then built their church at the centre of the crater the bomb created.  These Children of Atom believe that the atomic masses released by nuclear bombs contain whole universes and are therefore sacred. How about being constantly surrounded by the most upbeat, glass half full folk any of us are ever likely to meet? Full ... » Read More
May 6, 2009
PS3 Feature | Fallout 3
“Guns don’t kill people, bullets do.” But do they have to? Not at all, and in fact, this is all the destructive power you’re going to get out of shooting bullets. ... » Read More
Apr 29, 2009
PS3 Feature | Fallout 3
PS3 - Fallout 3 - GR Asks: How do devs decide the size and price of DLC? Welcome to GR Asks, our weekly Q&A with the games industry that answers questions submitted by YOU. Is there something game-related you’ve never seen addressed? Message GRAsks and we may just get it answered! ... » Read More
Mar 20, 2009
PS3 Feature | Fallout 3
Amongst the games, press releases and bulging envelopes of cash curiously marked '9/10, yeah?' that we receive from publishers each day we also get clothing. Mainly T-shirts of random ill-fitting sizes. And they fall into three categories: Outdoors, Indoors, and Bin. ... » Read More
Feb 5, 2009
PS3 Feature | Fallout 3
PS3 - Fallout 3 - The most superior superior races Don’t get too comfortable, puny human. You may be perched high on your planet’s food chain right now, but it won’t last forever.  There are plenty of races waiting for their chance to assimilate you into their culture, usually by killing you. ... » Read More
Jan 26, 2009
PS3 Feature | Fallout 3
PS3 - Fallout 3 - The Top 7... Best Beginnings Gamers are a fickle and impatient bunch. After spending our childhoods at the altar of a twitchy, flashy, interactive dream box, we tend to act a bit ADD. The best games, however, can cut through this clutter right from the start. They dazzle us with cinematic spectacle or immerse us with unexpected realism. They overwhelm our eyes and ears with technological power or capture our minds with extraordinary storytelling. Within those first few minutes of play, they demand our attention. ... » Read More
Dec 31, 2008
PS3 Feature | Fallout 3
PS3 - Fallout 3 - 2008: A year to dismember Videogames have always been violent. Violence is inherent in the medium, inseparable from the essential experience of playing games. Without competition and conflict resolved by violence, games wouldn’t be games: they’d be screensavers. Gore is a slightly different matter, though. Better graphics and physics have ushered in a new era of explicit gruesomeness. ... » Read More
Dec 4, 2008
PS3 Feature | Fallout 3
In making Fallout 3, Bethesda recreated Washington D.C. and the surrounding area surprisingly accurately (though distances were significantly shrunk). The resemblance was too strong for some - certain D.C. residents were miffed about Fallout 3 subway ads which depicted their city in ruins, claiming they didn't need to be reminded that D.C. is a prime target for terrorist attacks. Apparently no one told them that D.C. is destroyed in nearly every hypothetical war/alien invasion. ... » Read More
Nov 13, 2008
PS3 Feature | Fallout 3
PS3 - Fallout 3 - Fallout 3: How to be an evil SOB If you were like me on my first playthrough of Fallout 3, you just couldn't do it. You couldn't pull the trigger, choose the cruelest dialog, or pal around with worst terrorists. Maybe you broke into a few houses, stole some empty whiskey bottles, slapped around a few back-talking civilians, but you never cut Moira's head off and laughed as it rolled around on the floor. ... » Read More
The Knowledge
Fallout 3
Fallout 3

Genre: Role Playing
Release date: Oct 28, 2008
Published by: Bethesda
Developed by: Bethesda
Multiplayer Modes:
Offline
1 player SOLO
9 AWESOME
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