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Games that looked good on paper

But left us feeling massively meh

Words: Nathan Irvine, GamesRadar UK

In all honesty, some games would be better off left on the whiteboard at the design meeting. Whether they're too ambitious, too expensive or simply too good to be true, we're frequently led to imagine great things only to have our expectations dashed when the game finally arrives. How could these games be so good on paper yet underwhelm so spectacularly? Let's take a look...


One Line Pitch
“An open-world, rich with detail across it’s 1,225 sq. miles of jungle, mountains and beaches. A GTA South America, if you will”

The Reality
It’s all very well having one of the biggest open-worlds in gaming but you’ve got to fill it with worthwhile things to do. Just Cause does not. Instead what should be an exciting sandbox game falls foul of repetitive side-missions (go here and kill that) and almost game-breaking glitches. The barren landscapes means that you have to trudge miles away using vehicles that are so rubbish to drive that most car firms wouldn’t take them in as part-exchange.   


Above: "I keep having this dream that my gameplay quality is falling"


One Line Pitch
“Next-gen sequel to EA’s superb fighter Def Jam: Fight for New York with a clever Build a Label story mode”

The Reality
EA inexplicably delivered the knockout blow to their astute series with this next-gen effort. Contrary to popular belief they decided style over substance is a winner and replaced the visceral fighting foundations with a game built around a soulless mode called Build a Label. It seems signing an artist in the hip-hop world involves repeatedly hitting them about the face and chest while Lil Jon & The Eastside Boyz track, Get Low, plays on loop. The biggest problem? Mo-capping actors instead of using the animations of old hamstrung any originality in the move-sets.


Above: "3, 6, 9, standin' real fine..." *SMACK*


One Line Pitch
“Command a mech warrior the size of a skyscraper and create havoc for all that oppose”

The Reality
Apart from, say, Metal Gear Rex in MGS4 and the exoskeleton in Killzone 2, most heavy duty robots suck a rusty one. This series should be amazing, what with its myriad of customisation options and energy swords and guns but it isn’t. We want to wrestle other mechs in the street like the climax of Transformers: The Movie or at least feel as though we’re doing some damage when we swing a mighty metallic fist. But no, epic marches through desolate landscapes and the odd lacklustre tussle is all we get.


Above: Note - actual gameplay experience may be 100% less exciting


One Line Pitch
“Hitman creators serve up Michael Mann’s Heat with two grizzly anti-heroes”

The Reality
“Hitman creators serve up a glimpse of what Michael Mann’s Heat would look like in game form with two hateful leads”. This is a patchy adventure at best, and it’s no wonder the only in-game footage allowed to surface was of the level based on Tom Cruise movie, Collateral. Hitman’s shooting mechanics are ropey at best, so building a whole game around them seemed to be madness but that’s what we have here. The dialogue between the two no-marks is hard to digest and the plot misses vital juxtaposition to tie it all together. Definitely not the Hollywood blockbuster that was expected. 


Above: Lynch. With a face not even his mother could love


One Line Pitch
“Your chance to play as Superman and Batman in the gory world of Mortal Kombat” 

The Reality
It seems as though Lex Luthor has been wasting his time trying to spike Superman’s coffee with Kryptonite. If he really wanted to end the Man of Steel™ he should’ve enlisted the help of Merlin or Harry Potter. Apparently, magic is a weakness of Supes and that’s why Liu Kang can kick his ass. True, the only way this game was ever going to work was to balance them all – you couldn’t just have Superman lasering everyone from the off, right? – but the move-set between characters is almost identical and the weak fan-pleasing special moves are no more dangerous than Scorpion’s harpoon. 


Above: What's wrong with this picture? Y'know, besides everything


One Line Pitch
“Guns and swords, together at last in an FPS. Wii’s most innovative launch title.”

The Reality
A serious missed opportunity here. It’s bad enough that you can’t wield the sword and fire the gun in tandem (instead it’s broke into sections) but when you unsheathe the blade it only has a limited eight direction slash ability. So there are no wild slashes, just concentrated carves like a surgeon. Or a serial killer.


Above: Aren't pre-scripted movements supposed to look good?


One Line Pitch
“Jet fighters are cool. Y’all have seen Top Gun, right?

The Reality
Yes, they’re fast and when you cover your buddy’s six during a dogfight, it’s nice to hear them compliment your skills. But let’s be honest, all you’re really doing is lining up the shapes in the distance and pressing fire. It’s only at the end of the mission, during the replay, that you actually see some excitement as the camera angles showcase your flying skills.


Above: Scientology DLC probably coming soon.


One Line Pitch
“Forget Spyro, how about riding a huge dragon into battle and flambéing an entire army? Awesome.” 

The Reality
Play with fire and you’ll get burnt and that’s what happened with developer Factor 5. Kudos for trying something different with the SixAxis motion controls but it was too damn fiddly to play with, so much so that Sony infamously sent an extensive instruction guide to work it out.  The one on one battles with other scaly beasts are less an aerial ballet and more like throwing two lizards in the air and watching them bounce off of each other.


Above: Name one good dragon game without using the word 'Panzer'


One Line Pitch
“You, a sword and a bag of kick-ass spells versus thousands of ancient Chinese soldiers. FIGHT!”

The Reality
Feudal China; the foggiest place ever known to man. Or is this just so the developers can hide a degree of character pop-up? We suspect the latter. There are bag loads of intricacies like micro-managing your troops, unlocking new Musuo special attacks and even choosing which horse to ride into battle. But when it all boils down you hammer the buttons until fodder steps into your radius of death and repeat until finish. The enemies that are in suspended animation until you step to them are either glitches or very well rendered cowards.


Above: Pang De Sergeant? That's an order, soldier!

27 Feb, 2009

Games that shot themselves in the foot
Bad decisions, bad timing and PR-mageddon

 

Cool concept art vs crushing reality
Artistic ambition lost in polygon translation


 
41 Comments
Order Comments: Newest First | Oldest First
Ell223  - 8 months 30 days ago 
first
good article
i remember getting very excited about red steel but it was a let down
Unoriginal  - 8 months 30 days ago 
After that "the reality" part of MK vs. DC I can't get a stupid idea out of my head

DC vs. Harry Potter Universe
Sounds horrible but a sure money maker.
Good Article
If only all games were as good as they look on paper.
Slipknot_Boy  - 8 months 30 days ago 
GR8 ARITICLE AGAIN
vic88  - 8 months 30 days ago 
what about Driver 2 and Driv3r
i actually enjoyed parallel lines
KHfan  - 8 months 30 days ago 
lair is an awesome game
shame on you
TrIp13G  - 8 months 30 days ago 
Ooooh, Brett's gonna be mad at one of these...
zymn  - 8 months 30 days ago 
without using "Panzer" eh?

how about Dragon from Dragonheart?

its Sean Connery, so nobody can argue with it. :P
haford  - 8 months 30 days ago 
I hope you will be proved wrong on the air combat, when Hawx comes out soon, played the demo and that looks like the replays from Ace Combat, so we can only hope
gbiZZle08  - 8 months 30 days ago 
Too Human shoulda been on here. at least that's my opinion
rockingamer247  - 8 months 30 days ago 
Hey!! Ace Combat is great!! Are u freaking kidding me!!
mrgameandwatch  - 8 months 30 days ago 
nice article
Hobojedi  - 8 months 30 days ago 
It seems to me that you might have been able to find just a few more games, but the ones listed are funny too.
Ninja-KiLLR  - 8 months 30 days ago 
nice article as always GR the armoured core one. idk how those continue to suck with such a great concept
GamesRadarBrettElston  - 8 months 30 days ago 
Ace Combat is a gift to mankind from the ducted fan gods in the sky above!
Wizrai  - 8 months 30 days ago 
Need For Speed: Undercover.
reyalejandro13  - 8 months 30 days ago 
Well, i kinda liked MKDCU. I still play it from time to time, and i'm not an achievement whore.
kingpin202  - 8 months 30 days ago 
Good Article guys, keep up the good work!

I also that that a big let down on MK vs DCU was that they knocked the rating down, big bummer. =(
NelosAngelos  - 8 months 30 days ago 
Like I couldn't see MK vs DC being a load of crap from a million miles away.
AyJay  - 8 months 30 days ago 
most of those one line pitches were two lines.
Red  - 8 months 30 days ago 
I totally agree with the point about Ace Combat. Ace Combat 6 had all the same flavor as the ones before it, but it felt like I was shooting at tiny dots on the screen even worse than before. Guess they were going for a more realistic scale this time.
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