Of course, it’s easy to get blasé about the quality of a title a few months after the fact – especially in a year responsible for so many great games - so let’s go back over The Orange Box for a moment shall we? In the Half-Life 2 saga we have a pitch perfect FPS unbound by any preconceptions usually held by the genre. HL2 not only tries a bit of everything, but it gets everything right. It feels as much like an RPG as it does a shooter, such is the quality of script, depth of character and intensity of emotion to be found within. Its world is as varied and well-realised as that of any Final Fantasy game and its shooting is some of the most brutal, intelligent, and inventive that will ever grace your index finger.
And Portal! We could wear out keyboards telling you why you need to play it, but if you still need that explaining, may we suggest you just head right here. Like the findings of the guy who asked “What if we stuck wheels on that plank?” and invented skateboarding, Portal is a simple but fundamental question explored in the only environment capable of answering it, which opens up a whole new world and forces a whole new way of thinking in order to explore it. Portal is the kind of experience that only videogames can give and it crystalises exactly why they’re such an important medium. Forget your muddy brown shooters and photo-realistic racing games. In its concept and the beauty of how it makes that concept work, Portal is as next-gen as it gets.










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