Playstation.Blog writes: "Hello PlayStation.Blog readers. It's Kumi again with an echochrome update. Last time around I showed you how to play and create new echochrome levels. I hope you're ready for some new challenges, because 20 (yes, twenty!) new puzzles will be made available to PS3 echochrome players between May 15th and 21st.
Echochrome producer Kumi Yuasa has promised that user-created puzzles will be available to download for free on a regular basis.
Kumi Yuasa from The Playstation blog writes:
Sony's mind-melting puzzler, Echochrome, is out on the US PSN today for your brain-aching pleasure.In case you've not been following it, Echochrome is an innovative little title which sees you rotating simple 3D environments to create paths for a little walking make to traverse.It uses a clever optical illusion mechanic, where obstacles like holes or gaps in the path disappear when you can't see them. It hurts just trying to ...
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Playstation Blog:
Either you've already played the Japanese demo or you're about to play the American one, doesn't matter, Echocrome's teaser levels make things look easy. Pedestrian. As though the dev team came up with a neat concept, but couldn't think of ways to really push it. Yeah, no, that's WRONG. Look at these new screens. These later, harder levels are built for one purpose: to take your mental ass, wine it, dine it, then kick it.
Playstation Blog:
When it premiered at E3 2007, echochrome was the talk of the town, were the internet a town and forum posters people. Nearly a year has passed since then with very few things being mentioned as its buzz slowly quieted. Then a bolt from the blue appeared in the form of a post on the official Playstation blog. The post let everyone know that the game, scheduled for a May launch, will have its demo released it tomorrow on PSN and for ...
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Game Focus reports: "In the latest Official Playstation Blog, Peter Dille, Senior Vice President, Marketing, hinted that innovative puzzle Echochrome would be released next month in the Americas."
Seems that Echochrome will be coming soon.
The brain teaser echochrome is finally getting a US release. The PSP version of echochrome will be a downloadable title, available in early May for only $10. All the content featured in the PSP version will be unique to the system (and none of the content from the PS3 version will be in the handheld version either).
Ripten writes:
You may have guessed it but echochrome is now available for download from the Japanese PlayStation Store for the PS3 and PSP. That's right both. If like me you don't know a shred of Japanese, fret not because an English language track is available too. Stop reading and go download.
a member of Gametrailers Forums has Notified us that Echocrome Demo is live in japanese PSN store for Download
Videogamer reports that Sony has confirmed release dates for a host of upcoming PlayStation Store titles, both for PS3 and PSP via the PC PlayStation Store.
Akayuki writes:
Geekpulp writes: "Sony has sent us confirmation of release timing for a few games that were announced last year at E3. Elefunk and Echochrome are the two main items that catch my attention but there is also Flow for the PSP. I am looking forward to Echochrome as I know a lot of people are, there are never enough challenging puzzle games that are so different from the typical falling block games.
If you're intent on getting an early run of Echochrome, then you may want to keep an eye out on the region's PlayStation Network. SCEJ has recently announced that they will be releasing a demo of this puzzle title for both the PSP and PlayStation 3 on March 6 (Thursday) next week. That's 13 days before the full game's release.
While continuing to dig around for a solid answer on the PSP version of Echochrome I spoke to Scott Goryl, a Public Relations Specialist from SCEA, who told me Echochrome is actually on target for a Spring release in North America. However, this date is currently only for the PlayStation 3 version. They are evaluating the PSP version and if they will bring it to North America or not. (This is consistent with the earlier report I wrote up.)