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Dynasty Warriors: Gundam 2


Mashing does not equal gameplay

We tried. We really, really tried to get to grips with the notion of these sorts of games being massively popular in Japan, where this one, Dynasty Warriors: Gundam 2, is called Gundam Musou 2 – loads sexier. It’s based on an anime series featuring androgynous pilots fighting each other and accidentally dying/falling in love/wearing sunglasses in space. In theory, it should be the best thing you’ll ever slip into your console. That theory was last seen trapped in a single plane of repetitive movement in deep space.

Stylistically then, Gundam 2 can’t fail to grab you. If you’ve ever watched classic ‘80s cartoons – this will appeal. Overblown mechs in space (and sometimes on arid planets), kicking one another right in the ball bearings, all presented in lovely clashing colours in a vision of space which lends a pleasant purple glow to everything.

If you play videogames – chances are the prospect of intergalactic war and mechs will be close to irresistible. Technically it’s no Metal Gear Solid 4 or Killzone 2, but it has its own charm. There’s no question it’s packed with options – or at least lots of submenus – but the actual gameplay, the bit that sees you pressing buttons (so, so many buttons), doesn’t change one bit.

There’s no subtlety to it. It’s not simply that you can rely on a single button to get you through the missions; it’s that it makes little difference when you press it, how you press it, or indeed why you press it. What generally happens is this: you jump into a smart space suit (unless you’re Char, who pilots his mech in what looks like Napoleonic uniform) then strap yourself into a smart mech and then jet out into the middle of a teeming mass of incredibly stupid enemy mechs and robots. The sheer quantity of them on screen at any one time is impressive. It’s as though you’re up against a futuristic Terracotta Army, for all the threat they possess as you calmly jet among them.

This means the plan of attack varies not a jot from mission to mission. You boost straight into the center of a cluster of enemies (the boost bar has been extended from the first game’s). Send enough of them flying to fill up your special move bar and then unleash a flurry of unholy metallic fury.

There are seven options in Mission mode, though if you can differentiate between each without being aware of its name you are obviously a greater Gundam aficionado than we are. Story mode lets you choose a single pilot and play through events in his story by mashing like a madman. The new Friendship mode works by, what else, smashing robots; while Free mode lets you swat as many mechs as you like, but it’s just more of the same - hammer attack buttons; repeat over and over.

Apr 21, 2009

You'll love
  • Great classic anime style
  • Packed with options
  • Tons of enemies on screen
You'll hate
  • Mash attack button, repeat
  • 2D movement in space
  • Pointless options

 
7 Comments
Order Comments: Newest First | Oldest First
Cyberninja  - 7 months 13 days ago 
i love gundam but im not geting this
HimD6  - 7 months 13 days ago 
I kinda need more detail as to how its not good to convince me not to try it.
Hunter2458  - 7 months 12 days ago 
Can't you at least compare it to The first one? You gave the first one a 6, what made it go from 6 to 4?
thwolf94  - 7 months 11 days ago 
Do not listen to this review at all because most of it is wrong. Why do you think koie keeps making these dynasty warriors games well i will tell you. Japan doesn't seem to hate theese games. I am sick and tired of people ripping a game apart just because it plays exactly like the other ones. Halo 2 and Halo 3 play exactly the same. I love halo but all you do is wait for the right time to shoot your gun and hold RT and to throw a granade hold LT and melle press B. Dynasty warriors is basicly the same thing. To do a basic attack wait for the right time to push square and to combo push s,s,triangle or s,t,s,t or s,s,s,s,t and to do a special musao attack wait untill your guage fills up and push circle or you can do an air musao attack. Halo and dynasty warriors are both just as repetetive to me and everyone i know.

I am a gundam fan and so is all of Japan so if your wondering why we love it. The reason is that critics and gamers in america are way too pickey and think a game hase to be PERFECT OR ELSE IT SUCKS. Me and Japan respect a game for what it is and enjoy them even if there not perfect. Dynasty Warriors Gundam 2 deserves an 8 out of 10 mostly because its true to what dynasty warriors and gundam is. There are very little good gundam games out there and DWG2 is one of the good ones. If you want a gundam game I suggest you either get this one or Gundam Encounters In Space. =(8/10)=
TalesOfFan  - 7 months 11 days ago 
@ thwolf94

I agree 100%. So what if it is repetitive, it is still a lot of fun to play and is packed with hours upon hours of gameplay.
thwolf94  - 7 months 10 days ago 
Aparently to gamespot the hours and hours of gameplay is THE SAME EXACT THING which to me all games play exactly the same way throughout the game. Japan rated this game 9's and 10's because they ENJOY the game not because its good or bad.
RabidCabbage  - 7 months 7 days ago 
The reviewer gave their honest professional opinion on a game he objectively played. It's extremely strong to say "Do not listen to this review at all because most of it is wrong." If someone has issues with a game, that's fine. If someone wants a Gundam game, who's to say they can't buy or enjoy this game. You disagree? Good for you, but the point of a reviewer is to analyse the game and tell you if it does things well, or if it's in this case, repetitive. That doesn't necessarily entail that no-one will derive enjoyment from the game, just that it isn't well designed in the opinion of Mr. Bramble.

A good game and a good Gundam game are not necessarily the same thing. To say it has to be perfect or terrible with no middle ground is simplistic. A 4 is not a worthless score.
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The Knowledge
Dynasty Warriors: Gundam 2
Dynasty Warriors: Gundam 2

Genre: Action
Release date: Apr 21, 2009
Published by: Koei
Developed by: Omega Force
Franchise: Dynasty Warriors
Multiplayer Modes:
Offline
1 player SOLO
Online
2 player VS
4 FLAWED
Read the review
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