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			<title>GamesRadar - Dark Void</title>
	    	<link>http://www.gamesradar.com/ps3/dark-void/g-20071023125927250072</link>
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    					<title>Dark Void - Leipzig: Developer diary (Video)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/ps3/dark-void/videos/g-20071023125927250072/v-20080822125514370001</link>
				    
				
				
				    
    				
				    
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    								Aug 22, 2008
    							
    						
    					
    				
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    					<title>Dark Void - Leipzig: Flying (Video)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/ps3/dark-void/videos/g-20071023125927250072/v-20080822122956949096</link>
				    
				
				
				    
    				
				    
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    								Aug 22, 2008
    							
    						
    					
    				
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    					<title>Dark Void - Leipzig: Vertical cover system (Video)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/ps3/dark-void/videos/g-20071023125927250072/v-20080822122749687003</link>
				    
				
				
				    
    				
				    
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    								Aug 22, 2008
    							
    						
    					
    				
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    					<title>Our boring masked heroes (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/ps3/f/our-boring-masked-heroes/a-2008060694557992075/g-20071023125927250072</link>
				    
				
				
				    
    				
						
					    
					    	<description>&lt;p&gt;See if you can guess what game we&amp;#8217;re talking about: in the war-torn near future, a supersolider - outfitted in skin-tight armor - wages battle against legions of aliens/other supersoldiers. To protect his scar-ridden face, he dons a nondescript, yet sleek helmet, thereby rendering him mute and indistinguishable from everything else on sale. Give up? It&amp;#8217;s a trick question.&lt;/p&gt;&lt;p&gt;You might remember our feature on the ...&lt;/p&gt;</description>
					    	
				    
				    
				
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    								Jun 6, 2008
    							
    						
    					
    				
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    					<title>Captivate 08 blow-out  (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/ps3/News-153681.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/153000/153681_1_hs.jpg" /&gt;&lt;br /&gt;In case you missed what transpired during their various presentations, the guys at the Capcom US blog have provided a handy blow-out with videos, screenshots and articles on every title mentioned.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Jun 5, 2008
    							
    						
    					
    				
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    					<title>Dark Void multiplayer mode canned (News)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/ps3/dark-void/news/dark-void-multiplayer-mode-canned/a-2008060411269362037/g-20071023125927250072</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Games/D/Dark%20Void/Bulk%20Viewers/Multi/2008-06-03/DV_2_13--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;There&#039;s no multiplayer mode planned for Capcom&#039;s Dark Void, director of design Kraig Kujawa has confirmed.&lt;/p&gt;&lt;p&gt;&#034;We explored it, but there are so many huge features in this game, we really wanted to focus on making the most kick-ass, single-player features possible,&#034; Kujawa told&amp;#160;Joystiq.&lt;/p&gt;&lt;p&gt;And when Kujawa said the team &#039;explored it,&#039; he meant the team actually built a multiplayer mode. &#034;We had multiplayer up and going,&#034; said ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    								Jun 4, 2008
    							
    						
    					
    				
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    					<title>Not Just Another Sci-Fi Shooter? (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/ps3/News-153201.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/153000/153201_1_hs.jpg" /&gt;&lt;br /&gt;Judging from some new screenshots and the fact sheet, the sci-fi shooter Dark Void is actually looking pretty cool.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Jun 4, 2008
    							
    						
    					
    				
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   						<title>Dark Void (Screenshots)</title>
    				
    				
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/ps3/dark-void/screenshots/g-20071023125927250072</link>
				    
				
				
				    
    				
				    
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    								Jun 3, 2008
    							
    						
    					
    				
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    					<title>Dark Void dev explains Capcom choice  (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/ps3/News-152839.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/152000/152839_1_hs.jpg" /&gt;&lt;br /&gt;Eurogamer writes: &amp;quot;Dark Void creator Airtight Studios has said that it chose to partner with Capcom on its upcoming cover-based third-person shooter because the publisher allows developers to innovate.
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 &lt;br&gt; &amp;quot;A lot of other companies are like, &#039;Make it just like the last game that came out because it sells well worldwide&#039;,&amp;quot; lead designer Jose Perez told journalists at Capcom&#039;s Captivate 08 event in Las Vegas last week. &amp;quot;Capcom is known for innovation...and I just want to see their logo come up before our game.&amp;quot;
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 &lt;br&gt; An interesting side story in Dark Void&#039;s creation is that it sees a family of figures who worked on Crimson Skies: High Road to Revenge for Microsoft Game Studios brought back together nearly five years after the game shipped on Xbox.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Jun 3, 2008
    							
    						
    					
    				
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    					<title>Dark Void team considering Sixaxis use (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/ps3/News-152834.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/152000/152834_1_hs.jpg" /&gt;&lt;br /&gt;Eurogamer writes: &amp;quot;Dark Void developer Airtight Studios is looking at the possibility of including Sixaxis motion controls in its upcoming third-person, cover-based shooter.
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 &lt;br&gt; Although a third-person shooter, Dark Void gives players access to a jetpack that allows them to fly around the Void realm that the game&#039;s hero, Will, is trying to escape, and it&#039;s also possible to highjack enemy UFOs and pilot them, leading to suggestions it would be a good fit for Sixaxis.
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 &lt;br&gt; &amp;quot;We&#039;re exploring some things with Sixaxis,&amp;quot; lead designer Jose Perez told Eurogamer at Capcom&#039;s Captivate 08 event in Las Vegas. &#039;Right now it controls very similar to Crimson Skies [the last game many of the team worked on] when you&#039;re doing the flight stuff, so it&#039;s something we&#039;re looking into.&#039;&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Jun 3, 2008
    							
    						
    					
    				
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    					<title>Dark Void is still about a year away (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/ps3/News-152727.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/152000/152727_1_hs.jpg" /&gt;&lt;br /&gt;Joystiq writes: &amp;quot;We were hopeful that we&#039;d see Capcom&#039;s new jet-packed shooter Dark Void sooner rather than later, but those hopes were dashed last week at Captivate 08 when we learned that the game was still &amp;quot;about a year&amp;quot; from completion.
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 &lt;br&gt; It was a surprise because it was being shown so early, but mainly because of how darn good it looked. If you&#039;re as hungry for Dark Void as we are, check back later in the day for our impressions of the demo we saw.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Jun 3, 2008
    							
    						
    					
    				
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    					<title>Capcom's Captivate 08 coverage (Preview)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/ps3/dark-void/preview/capcoms-captivate-08-coverage/a-20080602173140755039/g-20071023125927250072</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Games/R/Resident%20Evil%205/Bulk%20Viewer/PS3_Xbox/2008-06-03/for_gd0037-00000--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;Last week Capcom revealed one of its strongest lineups in ages during the Captivate 08 event (we briefly talked about it on&amp;#160;TalkRadar). The embargos have lifted and now we&#039;re able to say what we saw, what we played and what totally stole the show (it surprised the hell out of us, that&#039;s for sure). We&#039;ll be adding links throughout the day, so read on! ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    								Jun 3, 2008
    							
    						
    					
    				
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    					<title>Dark Void - first impressions (Preview)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/ps3/dark-void/preview/dark-void-first-impressions/a-20080602222621488064/g-20071023125927250072</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Games/D/Dark%20Void/Bulk%20Viewers/Multi/2008-06-03/DV_2_13--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;If you don&#039;t have any fond memories of Crimson Skies, we have two things to say. First, shame on you for not playing one of Xbox&#039;s best games. Second, go download it now - it&#039;s part of 360&#039;s &#034;Xbox Originals&#034; lineup. Once you have, you&#039;ll find yourself immersed in a beautifully crafted alternate world where planes ruled instead of cars and a storyline that brought the gee-whiz sense of adventure so prominent in old westerns to a gaming ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    								Jun 3, 2008
    							
    						
    					
    				
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    					<title>Dark Void (Preview)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/ps3/dark-void/preview/dark-void/a-20080529124847369026/g-20071023125927250072</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Games/D/Dark%20Void/Bulk%20Viewers/Multi/2008-05-28/XBW66.prev_void.g1--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;Dark Void isn&amp;#8217;t the kind of game you should bring round for tea with the vicar, and that&amp;#8217;s not just because it stars a hero who smashes human skulls for larks. According to Dark Void&amp;#8217;s storyline, the true nature of the gods is quite removed from the sugar-coated version used to keep church donation boxes rattling. The gods we&amp;#8217;ve worshipped for millennia, Dark Void tells us, were in fact an evil Alien Race who, in ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    								May 29, 2008
    							
    						
    					
    				
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    					<title>CapcomAirtight Games's My1UP Page (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/ps3/News-148611.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/148000/148611_hs.jpg" /&gt;&lt;br /&gt;Ye Olde Official Dark Void Blog  
 &lt;br&gt;&lt;br&gt; You&#039;ve stumbled into Capcom and Airtight Games&#039; Official Dark Void Blog, courtesy of 1up&#039;s Dark Void Week!
 &lt;br&gt; 
 &lt;br&gt; Airtight Games&#039; Lead Designer Jose Perez, Capcom US Director of Design Kraig Kujawa, and Capcom Senior Producer Morgan Gray will be your tour guides to this super fancy vertical combat bonanza, so check in from time to time --- you never know what we might accidently reveal. 
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 &lt;br&gt; (Hopefully not something that gets us all fired.)&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								May 23, 2008
    							
    						
    					
    				
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    					<title>1UP: Behind the scenes at Airtight Games (Dark Void Week) (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/ps3/News-147824.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/147000/147824_hs.jpg" /&gt;&lt;br /&gt;Matt Leone writes: &amp;quot;Before I get started on the meat of this blog, allow me to plug Dark Void Week here on 1UP. We&#039;ve made some changes to 1UP cover stories in recent months, and this is the first one that reflects a lot of what we&#039;re trying to do with them -- focusing on big reveals, innovative and creative games, and nontraditional types of coverage. We have plans in the works that I&#039;m super excited about for the next few of these -- and if you&#039;re wondering, yes, we&#039;re back on a one-a-month schedule now -- but that&#039;s enough advertising. This week is all about Dark Void.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								May 21, 2008
    							
    						
    					
    				
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    					<title>Dark Void (Preview)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/ps3/dark-void/preview/dark-void/a-2007121217533599025/g-20071023125927250072</link>
				    
				
				
				    
    				
						
					    
					    	<description>Dec 13, 2007

Right, were gonna get two words off our chests straight off the bat: Crimson. Skies. See, you wont read many previews of Dark Void without the inevitable mention of that all-but-forgotten stylised airplane shooter, which sadly joined such luminaries as Beyond Good and Evil and the ace Psychonauts in the &amp;lsquo;good but nobody bought them category of videogames. Which was a real shame, since it was very good indeed.

Still, it looks as if somebody senior at Capcom still believes in ...&lt;br/&gt;</description>
					    	
				    
				    
				
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    								Dec 13, 2007
    							
    						
    					
    				
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    					<title>Dark Void: First look (Preview)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/ps3/dark-void/preview/dark-void-first-look/a-2007102314566406015/g-20071023125927250072</link>
				    
				
				
				    
    				
						
					    
					    	<description>Oct 23, 2007

It&#039;s difficult to extrapolate the story, feel and impact of a game you&#039;ve only seen running in trailer form. But we&#039;ll give it a go. Fortunately, Dark Void appears to be the sort of experience you can amusingly call &#039;WYSIWYG&#039;. Because &#039;what you see is what you get&#039; doesn&#039;t sound funny enough.

Capcom&#039;s actioner blends together survival horror overtones (just look at that ghoulish logo), Ratchet &amp; Clank high-octane gameplay and a near-Scientologist story arc. Aliens &#034;create&#034; us, we ...&lt;br/&gt;</description>
					    	
				    
				    
				
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    								Oct 23, 2007
    							
    						
    					
    				
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    					<title>Capcom and Airtight to Enter 'Dark Void' (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/ps3/News-76224.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/76000/76224_hs.jpg" /&gt;&lt;br /&gt;At its Gamers Day event in London this week, Capcom announced Dark Void, an original IP developed by Airtight Games for undisclosed platforms. Airtight Games was founded in 2004 by many of the key developers behind Crimson Skies: High Road to Revenge for Xbox, and also boasts Ed Fries, former VP of game publishing at Microsoft, as a co-founder. 
 &lt;br&gt; As indicated by the leaked information on Wednesday, the brief trailer shown for Dark Void at the event depicted both sci-fi combat flight sequences and third-person action/shooter scenes, often with the main character utilizing a jetpack to navigate gravity-challenged environments. 
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 &lt;br&gt; While much of the story remains...&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Oct 21, 2007
    							
    						
    					
    				
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