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Clive Barker's Jericho


We unlock the gates of Hell and the results are gross

You see, everyone in the Jericho Squad isn’t just good with a firearm; they play home to a number of arcane abilities that you have to master and use in tandem with a smoking gun barrel. More on this in a moment. What happens next, though, is an ingenious little storytelling one-two punch from Barker that sees Ross butchered before his squad eyes by a bat-winged, razor-taloned Hell creature. And despite being shuffled loose the mortal coil, Ross is very much alive in the spirit world, possessing the bodies of his six-man (and woman) team at will, which is at first a little nauseating, but secondly Jericho’s major hook that sets it aside from other squad-based shooters and allows you to mix things up on the battlefield.

With six characters to soul surf between, there’s a meaty wedge of firepower and superpowers on offer. There’s Lt. Abigail Black; sniper and telekinetic who can control her bullet for precision hits; Sgt Frank Delgado, lunkhead with a chaingun and the ability to wield flames thanks to a fire parasite that lives in his arm and Sgt Billie Church, raven-haired samurai sword-brandishing slicer and dicer with the power of blood magic. Then there’s Jones; astral projector, handy with a sub-machine gun; Simone Cole, baby of the gang rigged up to a supersuit that slows down time, loads up team members with ammo and has the ability to find weak spots in enemies.

From here, Jericho sees you jump from body-to-body over the course of the four subsequent timeframes including 1942 World War II, the Crusades of 1213, Roman Provinces in 38 AD and Sumeria 3000 BC. The game is quite simple in its structure, requiring you to move from checkpoint to checkpoint battling grotesque ghouls, moving on and eventually coming face-to-face with an end-of-level boss like Lichthammer the skinless Nazi bitch, Vicus the bulbous orgy-addicted cannibal who spews blood at you from a gaping wound in his stomach or Bishop Maltheus and his army of undead child crusaders.

It’s not without its annoying moments though. Some of the squad members have a habit of getting themselves repeatedly creamed, like Rawlins for example. He’s supposed to be the healer in game but we found ourselves bailing him out of sticky situations time and time again in the heat of battle. And for some strange reason, whenever you encounter a new enemy, they have this uncanny ability to know which character you are controlling, sending them straight for you while your squad pauses before unleashing backup.


 
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The Knowledge
Clive Barker's Jericho
Clive Barker's Jericho

Genre: Shooter
Release date: Oct 23, 2007
Published by: Codemasters
Developed by: Codemasters
Designer: Clive Barker