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Call of Juarez: Bound in Blood


A massive improvement, although sans bible-powers

After apocalyptic future worlds, there can be few settings less original than the Old West. Chuck in a desert, some dueling and a few authentic guns and you have yourselves a game, right? Well Techland don’t subscribe to that – Bound in Blood, like its predecessor, has ideas coming out the wazoo. Not all are integrated as well as we’d wish, but you’d have to hunt pretty damned hard to find a single dull or predictable moment here.

Wisely ditching the duff stealth (well, mostly) and paying extra care and attention to the combat, this is a huge improvement over the original. Aside from a few graphical quirks – usually related to the new cover system – it’s a rock-solid, spectacle-packed shooter; ramshackle in places but packing such heart only the staunchest FPS pilgrim would complain. All of the Old West is here, from tense duels to busy shootouts to lonely cross-country horse riding.

It’s also a surprisingly well-told tale; a prequel focusing on outlaw brothers William, Thomas and Ray McCall – who later becomes the Bible-bashing hellfire preacher of the original Call – as they track down the legendary Juarez treasure and kill every American, Mexican and Injun who gets in their way. You can choose between Thomas or Ray at the start of most stages, with the former getting a lasso for occasional acrobatics and Ray having the skill to duel-wield. We missed being able to carry a bible and fire bolts of damnation at enemies – an undisputed highlight of the first game – but the vast cache of iconic weaponry just about makes up for it. Apart from the weedy throwing knives and limp bow and arrows, the game’s guns are tremendous fun to use.

The new automatic cover system lets you hug nearly any surface but the limited perspective makes it difficult to aim, and it’s hardly implemented smoothly – a lot of the time you end up putting your arms through walls, boxes and the like. On Medium difficulty the game doesn’t put up much of a fight, so we rarely used it and often forgot it was there. Of more note, the slo-mo Concentration mode has been enhanced: it now comes in three varieties, each designed to make you feel like a true gunslinger and enhancing the already satisfying combat no end.

Stages are consistently surprising, adding welcomely unexpected elements to the familiar formula – random bits which don’t quite gel enough to change the central mechanics but do succeed in staving off over familiarity. For instance, early on you get to play around with buckets of water in order to extinguish a burning barn. Aside from a similarly brief moment towards the end of the game this sideshow exists for little reason save breaking up the shooting. The same could be said of the lasso acrobatics, and of the two free roaming sections in the middle part of the game.

Any other title would have an open-world hub containing each mission, but they’re strangely separate entities here. We’re glad all the Wild West staples are included but the structure’s a little off, like a beefburger with the cheese on the outside. For a game so firmly focused on its two lead characters the omission of co-op is also glaring. It seems set up to include it but, for whatever reason, Techland decided not to go down that path. Although the game’s fun on your own, it’s definitely a glaring, missed opportunity.

If you’re sick and tired of the lifeless brown dirge most shooters dish out the open vistas, rolling skies and unspoilt wilderness of Bound in Blood’s setting will be a breath of relatively fresh air. It’s also, simply, a great first-person shooter – and a bigger, better Western than the first.

Jun 30, 2009

You'll love
  • Ideas coming out the wazoo
  • Huge improvement in combat
  • Spectacle-packed
You'll hate
  • A few graphical quirks
  • No bible powers
  • Should've had co-op

 
10 Comments
Order Comments: Newest First | Oldest First
DasavageJ  - 5 months 2 days ago 
hmm i guess I'm first (or I hope so)

Anyway I didn't actually now what to expect from this game, at first i was like meh, then I saw the trailers and thought hmm, but now I see the lack of co-op and I'm thinking oooh =(
but owell nice review and I'm glad it got a good score.
garnsr  - 5 months 2 days ago 
Beefburger? Another UK review, clearly. I wish my wazoo had more ideas coming out of it, it's been strangely idealess lately.
PSNgummybands  - 5 months 7 hours ago 
this sounds and looks better then call of duty i love the sound of the online the more you kill the more your heads worth lol i think i will stay playing call of duty
revrock  - 5 months 1 hour ago 
The first game was a super great awesome guilty pleasure for me ( I am a pastor by trade) and I have to admit I loved playing as Rev. Ray- particularly the early scene going from the pulpit to the pistol to clear out the town of baddies. I guess I will have to pick this one up in hopes they make another Rev. Ray era sequel... after all, it is not too ofetn we get to play games that actualy portray our vocations
CharLes14  - 4 months 27 days ago 
if only this game had co-op it would be a near-perfect game.
jim2wheels  - 4 months 26 days ago 
@garnsr

And what is wrong with a UK reviewer exactly? Its the same game reiewed by someone who speaks "English" yes? Heres some info for you - burgers are made of beef.

Back to topic, will definitely be buying this game - more wild west games are needed!
skyline19  - 4 months 25 days ago 
I'm interested in this, hmm. Decision time.
MojoSmelz  - 4 months 14 days ago 
this game is awsome but the online maps are too big too find people in though.
avangelist  - 4 months 13 days ago 
I bought this game yesterday afternoon and took it back first thing this morning. I have no time for a game which starts and stops this frequent, I played for about an hour and was so bored with the constant pauses at checkpoints that I have no desire to carry on.

I am sat behind a canon trying to hit a load of rafts crossing a river while three people just stand behind me doing nothing. wheres the AI? wheres the fun? where is the developers head of a silver dish?

Garbage. Don't bother.
w0lf  - 4 months 6 days ago 
contrary to some who posted their comments, i actually really loved this game. i rented it out, and despite playing it for days straight (no i'm not a nerd i had the cold haha) i only managed to get CLOSE to the end. its an epic game of epic proportions.

the content's great, the cut-scenes complement the moral decisions each character makes in the game, and the guns? my most common complaint with the guns of most games is they dont feel real, and the guns in this game feel like you're fighting in the wild west yourself. there's nothing better than duel wielding two old west pistols, the combat reminded me of call of duty, such real immersive combat, except in the wild west. that realism has become standard in games now, something i've come to love.

and finally there's the setting, this is one of the reasons why ppl used to wach westerns in the 50's and its still such a draw to the genre. there was moments in the game where i stopped, and looked around at the amazing scenery, and i just sat back and said 'woah' as i realised wat these ppl made. amazing.

great game, i'd advise it to anyone who likes first person shooters or western games. and good review GR.
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The Knowledge

Call of Juarez: Bound in Blood

Genre: Shooter
Release date: 3 Jul 2009
Published by: Ubisoft
Developed by: Techland
Multiplayer Modes:
Online
12 player VS
8 GREAT
Read the review
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A massive improvement, although sans bible-powers
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