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Burnout Paradise




28 Jun 2007
PS3 News from N4G | Burnout Paradise
PS3 - Burnout Paradise - New Burnout Paradise Details Official Plystation Magazine have published a rather interesting preview of Burnout Paradise in their July Issue (007). The preview reveals LOADS of new information regarding features of Burnout Paradise for the PS3. Below is a rundown of what to expect in Paradise.
Paradise City is 70 kilometres square.
No more huge yellow markers directing you where to go, instead players will have to use the on-screen map (which shows the objective but not the route) to find their way.
Introduction of a handbrake.
The Playstation Eye or Eyetoy will be used to capture a picture of the opponent you just took down and also to capture your image as you take them down.
» Read More N4G
21 Jun 2007
PS3 News from N4G | Burnout Paradise
PS3 - Burnout Paradise - PES & FIFA 08 Head to Head The first magazine preview of PES 2008 ad FIFA 08 is available in the free PlayStation 3 magazine, P3Zine issue 4. It also includes Haze, warhawk GTA IV and Ninja Gaiden Sigma.
» Read More N4G
30 Apr 2007
PS3 News | Burnout Paradise
Burnout 5 on PS3 and Xbox 360 has been officially named Burnout Paradise and we've got new screens and a rather snazzy trailer of the game in action to show you. New info has also arisen regarding Crash mode, which was dropped from the recent Burnout Dominator on PS2. Next-gen crashing is all about air and momentum. How high and how far can you go? And how many things can you hit along the way? According to Alex Ward, creative director at Criterion Games, you'll be able to hit a ... » Read More
30 Apr 2007
PS3 News from N4G | Burnout Paradise
PS3 - Burnout Paradise - Burnout 5 is Paradise IGN reports that the new trailer and a handful of screenshots accompany the press release for the recently titled Burnout Paradise and the game is scheduled for release this winter on the PlayStation 3 and Xbox 360.

Turning to the trailer and screens it's apparent that the game has a phenomenal lighting engine with an immense draw distance and busy streets. Burnout Paradise will certainly be the prettiest Burnout we've ever seen, and Criterion promises it'll also be the most brutal.
» Read More N4G
25 Apr 2007
PS3 News | Burnout Paradise
Our friends at UK sister mag Xbox World 360 uncovered some delicious tidbits for the next iteration of property damage-simulator, Burnout. Criterion producer Alex Ward is feeling confident that the next Burnout will be a true evolution: “To us, what next-gen means is really making a completely different game experience than ever before. In the past our games have been racing games, very linear, the players been restricted by loops, laps, modes, menus that weve tried to remove. Weve just ... » Read More
17 Apr 2007
PS3 News from N4G | Burnout Paradise
PS3 - Burnout Paradise -   Burnout 5, main focus on PS3 version The Criterion team said that the PS3 version will have 1080p, and the SIXAXIS controller will provide more control options that the 360 doesn't have. Imagine steering your crashed car with your SIXAXIS. Just thinking out loud.

Also the PS3's advanced processing capabilities are perfect for the many physics intensive crashes in Burnout 5. Both versions will feature camera support during game play.
» Read More N4G
4 Apr 2007
PS3 News | Burnout Paradise
Best be quick getting a look at these screens, as they've already been pulled from GamePro's website but remain on another for the time being. Little is known about the fifth installment of Criterion's aggressive racer on 360 and PS3. But we do know it'll be a much more open experience than ever before and the HD Eye Toy and Vision Cam will play some part in gameplay. How do we know this? We sat down with director of design Alex Ward, which you can read more about here. The first screens ... » Read More
27 Mar 2007
PS3 News | Burnout Paradise
Burnout Dominator may have just been released on PSP and PS2, which is a great game in its own right, but our eyes are on Burnout 5, the series' debut on PS3 (and second installment on Xbox 360). Little is currently known about the direction Criterion is taking the series, but Criterion's director of design, Alex Ward, recently revealed some nuggets of new information. When describing what direction Criterion is taking with Burnout 5, Ward explained, "How you use the controller is key, how you ... » Read More
27 Mar 2007
PS3 News from N4G | Burnout Paradise
PS3 - Burnout Paradise - Burnout 5 to feature PS3 HD Eyetoy and 360 Vision Camera Burnout Dominator may have just been released on PSP and PS2, which is a great game in its own right, but our eyes are on Burnout 5, the series' debut on PS3. Little is currently known about the direction Criterion is taking the series, but in an exclusive chat with CVG, Criterion's director of design, Alex Ward, revealed some nuggets of new information.

When describing what direction Criterion is taking with Burnout 5, Ward explained, "How you use the controller is key, how you play the game online, how you use the HD Eye Toy and the 360 Vision Camera online is really important."
» Read More N4G
5 Jan 2007
PS3 News | Burnout Paradise
Criterion has finally unveiled the first incredible screens for its next-gen Burnout sequel, Burnout 5, giving us a glimpse at the riotous racer's crash technology, world map and typically beefy-looking vehicles. Hit the Images tab this second to treat your eyes to the wonder show. The overhead map shows a cityscape spanning a huge environment that swoops over mountains, coastal roads and city streets in an impressively freeform style, while the crash slideshows give a delicious snapshot of a ... » Read More
14 Dec 2006
PS3 News | Burnout Paradise
Criterion believes gamers have become "desensitized" to the game's endless impact action, and are going "back to square one" with Burnout 5 in order to push the next-gen reinvention of the blistering racer "beyond anything [Criterion] has ever done," according to director of design, Alex Ward. "The first crash on PS3 has got to go way beyond everything you've ever seen," Ward told Newsweek recently, stressing that making us believe in the reality of each crash is vital. "If you don't believe ... » Read More
25 Oct 2006
PS3 News | Burnout Paradise
Burnout 5 will be "like nothing you've ever seen before and better than any car crash in the movies," according to developer Criterion's creative director, Alex Ward, who says that the open-world racing game will have collisions so dramatic they will "rip the car in two." Ward explains that "it's all about how many bones are in the car. In the last games we made, we were able to have 12 or 15 pieces of metal come out of the car" in Burnout's crash sequences. "This time we're looking at 90 to ... » Read More
25 Oct 2006
PS3 News | Burnout Paradise
Wednesday 25 October 2006 Burnout 5 will be "like nothing you've ever seen before and better than any car crash in the movies," according to developer Criterion's creative director, Alex Ward, who says that the open-world racing game will have collisions so dramatic they will "rip the car in two". Ward explains that "it's all about how many bones are in the car. In the last games we made we were able to have 12 or 15 pieces of metal come out of the car" in Burnout's crash sequences. "This time ... » Read More
6 Sep 2006
PS3 News | Burnout Paradise
Wednesday 6 September 2006 Burnout 5's speedsters will atomise stupendously during crashes, with more than six times as many breakable pieces in each car compared to Burnout Revenge. This will mean you can tear your car in half, rip the roof off or achieve other satisfying shunt stunts. And all of this carnage is down to one thing: Star Wars. Well, not quite. But developer Criterion takes its inspiration from everywhere, and director of game design Alex Ward only wants fun from his physics: ... » Read More
29 Aug 2006
PS3 News | Burnout Paradise
EA announced today that its enslaving Criterion Games for yet another iteration of the famed car-crushing racer Burnout. In this latest installment (currently called Burnout 5) menus are completely eschewed in favor of an open, seamless city where the only thing that will limit the carnage is your imagination and the structural integrity of your automobile. Touting the virtues of the next-gen hardware, Criterion exclaims that Burnout 5 will offer the most brutal smashups in the series' ... » Read More
The Knowledge

Burnout Paradise

Genre: Racing
Release date: 25 Jan 2008
Published by: Electronic Arts
Developed by: Criterion Games
Franchise: Burnout
Multiplayer Modes:
Offline
1 player SOLO
Online
8 player VS
9 AWESOME
Read the review
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