Quantcast

Bladestorm: The Hundred Years' War


Expect the unexpected

Nov 6, 2007

Bladestorm's smartest trick is in looking and walking just enough like an action game to draw in the Dynasty Warriors nuts, all the while barking like a real-time strategy game. Battles are fought around control points, with the campaign adjusting depending on whether you side with the UK or the dastardly French in a uniquely Japanese take on The Hundred Years War, complete with a foxy Joan of Arc, girly Black Prince, wizards, elephants, and battles fought by mercenary armies. You'll be given an objective and set loose on the battlefield; from there, it's up to you.

Note: Screens in this review are taken from the 360 version of Bladestorm

Taking control of the nearest regiment with a tap of X, you'll lead them to war and fight alongside them. The tactical options are limited, but your Dynasty Warriors One Man War nonsense won't cut any mustard against the armies in Bladestorm. Throwing horses at men armed with spears will just make for another steak on the Frogs' barbecue; far better to recruit that group of archers and pick them off from afar before switching to cavalry for the charge against their defensive lines.

Still, even this is just a refinement of  Koei's Kessen 3 on the PS2, and not especially refined, at that: it looks and sounds better than any Dynasty Warriors title but hardly pushes the PS3 to the edge of its capabilities. Yet the premise is so simple and so compelling (putting you into the thick of the action in a real-time strategy game) that you have to admire how well it works. Well you don't have to, but still.

 
This video player requires Flash 9 Player or later. Please download the latest Flash Player.
The Knowledge
Bladestorm: The Hundred Years' War
Bladestorm: The Hundred Years' War

Genre: Action
Release date: Nov 6, 2007
Published by: Koei
Developed by: Omega Force
Multiplayer Modes:
Offline
1 player SOLO
Latest Articles About This Game
Expect the unexpected
PS3 Review  -  Nov 6, 2007