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BioShock




14 Oct 2009
PS3 Feature | BioShock
We're used to being the good guys. But did you ever stop to think about it from the enemy's point of view? Wouldn't our heroes look completely different? Of course, just as in the real world, wartime imagery and alternative views of the enemy could undoubtedly be perpetuated with some propaganda posters… like these. ... » Read More
17 Aug 2009
PS3 Feature | BioShock
PS3 - BioShock - The Top 7... games that need prequels Every time a game is successful, critically or commercially, folks start speculating about sequels. Will there be a sequel? How many sequels? When will we see the sequel? What will happen in the sequel? Who shows up in the sequel? Sequel? ... » Read More
30 Jul 2009
PS3 Feature | BioShock
Generally, the first rule when it comes to rescuing hostages is ‘don’t let everybody get horribly done in.’ But sadly, this proves too much of a stumbling block for many game heroes. Be it accidentally killing geriatrics with a killer virus or letting the damsel in distress get crushed by a cow, the following rescue missions all get botched. Spectacularly. &# ... » Read More
15 Jul 2009
PS3 Feature | BioShock
PS3 - BioShock - The 40 most repeated game quotes Film and television quotes are so entangled with our language that their origins have become irrelevant to most speakers. We use Seinfeld-popularized neologisms and phrases constantly without considering who popularized them (“shrinkage,” “yadda yadda yadda,” “close-talker,” “not that there's anything wrong with that”). But games are a younger medium, and for a time were thought to be the... ... » Read More
26 Jun 2009
PS3 Feature | BioShock
When the hero's mistakes end the world instead of saving it. ... » Read More
12 Jun 2009
PS3 Feature | BioShock
You never knew they were so wrong... ... » Read More
13 May 2009
PS3 Feature | BioShock
PS3 - BioShock - BioShock 2: GamesRadar reader response We ranted, you replied. Now the discussion continues. ... » Read More
8 May 2009
PS3 Feature | BioShock
PS3 - BioShock - TalkRadar 50 – all about YOU The Topics Top 7… gut-wrenching choices – or, as Charlie admits, the Top 7… decisions. Motion controls are coming to Xbox 360 – first avatars, now motion silliness. Could a handheld MicroBoy be far behind? Punch-Out!! exclusive boxer reveals – see, GamesRadar gets cool exclusives too.  More shitty Spider-Man audio – from the Sega CD game we vow to reference once every four podcasts. And more!!!!!! ... » Read More
8 May 2009
PS3 Feature | BioShock
PS3 - BioShock - Why BioShock 2 is a TERRIBLE IDEA One Rapture-loving Radar editor hates the sequel already. Here's why. ... » Read More
15 Apr 2009
PS3 Feature | BioShock
I’m not a miserable sexist ass; I’m just a practical observer. One thing I’ve observed is that men and women are different (I figured that one out pretty early on). Since I’m a rational person, I’m aware that nothing is entirely one way or another. Even the divide between life and death is ambiguous (uh, zombies, amirite?). ... » Read More
19 Mar 2009
PS3 Feature | BioShock
Unsung, underrated and unbelievably good. Sit back, relax, and enjoy. ... » Read More
11 Mar 2009
PS3 Feature | BioShock
PS3 - BioShock - The world's best game devs in their own words The secrets of their success in their own words. ... » Read More
18 Feb 2009
PS3 Feature | BioShock
PS3 - BioShock - These games are not what you think they are Why Sonic isn't a platformer and Final Fantasy isn't an RPG at all. ... » Read More
28 Jan 2009
PS3 Feature | BioShock
PS3 - BioShock - Behind the scenes of gaming's great soundtracks When he started sharing his idea of an orchestra playing music from videogames, people thought the veteran composer Tommy Tallarico was off his rocker. It took him three years to convince publishers and developers that he was sane. “Imagine me making a call to Taito in Japan, asking them for the rights for the score of [1983 arcade hit] Elevator Action. “I’d like to play the theme tune to the game at the Hollywood Bowl with the Los Angeles Philharmonic. Hello... hello?’” ... » Read More
8 Jan 2009
PS3 Feature | BioShock
We collect a lot of gaming merchandise at GamesRadar. While we buy some of it ourselves, one of the perks of working in the industry is that a week rarely goes by without some new item of promotional gaming paraphernalia finding its way to our desks. And generally it's a pretty even mix of awesome and crap ... » Read More
12 Dec 2008
PS3 Feature | BioShock
PS3 - BioShock - 2008 sucked compared to 2007 December is always good for a fight. We award our favorite games, mock our least favorites and shout at anybody whose opinion differs from our own. The one thing we can usually all agree on, however, is that gaming has progressed. Gaming has evolved. Right? Not this year. ... » Read More
17 Nov 2008
PS3 Feature | BioShock
Evil doesn't HAVE to be serious business... ... » Read More
30 Oct 2008
PS3 Feature | BioShock
PS3 - BioShock - Costumes that saved the world When the Puritans began settling down in North America during the early 17th century, they didn’t practice cosplay. Those were dark days - dark, costume-less days, filled with famine, toil, and a depressingly short supply of free candy. It would take nearly 200 years for Americans and Canadians to finally embrace Halloween as a mainstream event - and it was mostly thanks to a flood of Irish and Scottish immigrants in the late 19th century. ... » Read More
29 Oct 2008
PS3 Feature | BioShock
PS3 - BioShock - The Scariest Games this fall - Part 2 A few months back we featured the most bloodcurdling games to be unleashed this fall. We then graded each fright fest depending on what we assumed would be the scariest. The big surprise though is that half of the games featured - including FEAR 2 - either won’t be released by year’s end or - like in GhostBusters and Fatal Frame’s case - don’t even have release dates. ... » Read More
17 Oct 2008
PS3 Feature | BioShock
PS3 - BioShock - BioShock PS3 trophy list revealed On paper, this array of skills and currencies sounds bewildering but as soon as you're in the game, it all makes perfect sense. ... » Read More
The Knowledge

BioShock

Genre: Shooter
Expected release date: TBA
Published by: 2K Games
Developed by: 2K Marin
Designer: Ken Levine
Franchise: BioShock
Multiplayer Modes:
Offline
1 player SOLO
9 AWESOME
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