Nov 8, 2007
We're just going to come right out and say it: Assassin's Creed is fantastic. More to the point, it's beautifully realized, richly detailed and carried by a story with twists that rival the surprises of BioShock. It's also endlessly fun, giving players complete freedom to tear ass across the rooftops and streets of its medieval cities as they track down their targets and try to avoid attracting attention while doing so.
Cherry-picking elements from games like Prince of Persia, ...
We spent an entire day playing Assassin's Creed at Ubi's Montreal studio
Oct 12, 2007
Oct 12, 2007
We're fresh from our most extensive hands-on time with Assassin's Creed yet, and were fortunate enough to play a nearly complete version that is mere days away from gold status. Unceremoniously dumped into the middle of the action with no training, our exploits ranged across two of the game's three cities and the wilderness area that connects them as we pursued two of Altier's primary targets.
You can check out a ton of new screens here.
As with all things new and innovative, ...
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“Nothing is true, everything is permitted.” That, according to Corey May, Assassins Creeds scriptwriter, was the motto for the 12th century killers at the heart of the game - the Hashshashin. Its definitely a maxim that chimes throughout this game, because while Assassins Creed is open-ended and it is open-minded in its approach to morality, method and the murder, the whole project is still mired in Fort Knox-style secrecy.
For while the Montreal-based team is happy to talk about ...
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Time-traveling assassination thriller or historical climbing sim?
Feb 9, 2007
For a game that began life as a PlayStation 3 title, its surprising just how reliant Assassins Creed is on using the rumble to allow you to “feel” your way around the environment. So much so, in fact, that its impossible to see how the PS3 (or PC) versions could even fundamentally work. As you may know, Assassins Creeds gameplay is inspired by free-running movement; that is, being able to climb, leap, crawl and vault your way through the towns architecture as if it were one big ...
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[PS3] We join the hustle and bustle in Ubisoft's stealthy kill-'em-up
Jun 20, 2006
Thursday 11 May 2006
Rumours have long swirled around about the existence of this game, which casts the player as a member of a shadowy brotherhood of killers determined to end the third Crusade - even if they have to kill every powerful figure on both sides of the conflict.
Now, after seeing the fully-revealed game in motion and being demoed a brief mission by Ubisoft, we're thinking 12th century Jerusalem is a very interesting place.
Clad in a monk-like hooded white robe, lead character ...
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PS3: Stealthy, platform action heads to PlayStation 3
May 10, 2006
Rumors have long swirled about the existence of this game, which casts the player as a member of a shadowy brotherhood of killers determined to end the third Crusade - even if they have to kill every powerful figure on both sides. Now, after seeing the fully-revealed game in motion and getting our hands on it for a brief mission, we're thinking 12th century Jerusalem is a very interesting place.
Clad in a monk-like hooded white robe, the player character is at least as mobile as any game ...
» Read Full Assassin's Creed preview
ESRB Rating
Assassin's Creed is rated: Mature
Blood, Strong Language, Violence