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Winback 2: Project Poseidon


Armchair counterterrorist operatives should consider this split-personality take on tactical action worth playing, but far from mandatory.

Available on: PS2 , Xbox
Genre: Action
Release date: 25 Apr 2006
Published by: Koei
Developed by: Cavia
Features: Pro Logic II, Widescreen
Multiplayer Modes:
Offline
4 player VS
6 DECENT
Read the review


Screenshots updated 5 Apr 2006
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Winback 2: Project Poseidon
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PS2 Review - 27 Apr 2006
Winback 2: Project Poseidon
Double-team terrorists all by your lonesome
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Fortified with sniping
Winback 2: Project Poseidon almost exists
PS2 News - 4 Mar 2006
Fortified with sniping
Winback 2: Project Poseidon almost exists
4 Mar 2006
An over-the-top action sequence introduces you to the three playable characters of Winback 2: Project Poseidon, but the gameplay in this third-person shooter is much more traditional. What immediately distinguishes it from the rest of the crowd is its compelling use of alternating viewpoints, but some fumbling with the basics limits its potential. Two officers take on each explosive situation simultaneously, though you'll play each in turn - meaning, you'll go through each level first as one ...
Winback 2: Project Poseidon
Double-team terrorists all by your lonesome
6 Apr 2006
Winback 2: Project Poseidon is straightforward third-person shooting action at its core: run and gun down corridors with a pistol, hug walls and peek out for quick shots with the shotgun, or duck behind desks and crates to toss a grenade. Since you're a covert operative, you'll perform dramatic evasion acrobatics, and even bang out a few switch puzzles, all while rescuing hostages. In an interesting twist, you only get ammo from enemies if you shoot their gun arm. Bullets are in short supply, ...   » Read Full Winback 2: Project Poseidon preview