<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>GamesRadar - PS2 News</title><description></description><link>http://www.gamesradar.com/ps2/news/</link><lastBuildDate></lastBuildDate><pubDate></pubDate><item><title>Guitar Hero, Tony Hawk Titles Join Massive Ad Network</title><description></description><link>http://www.gamesradar.comhttp://www.n4g.com/News-83486.aspx</link><pubDate>Nov. 14, 2007, 8:44 p.m.</pubDate></item><item><title>Analyst: Guitar Hero, Tony Hawk Competitors To Hurt Activision Growth?</title><description></description><link>http://www.gamesradar.comhttp://www.n4g.com/News-78264.aspx</link><pubDate>Oct. 29, 2007, 2:47 p.m.</pubDate></item><item><title>Tony Hawk&#39;s Proving Ground soundtrack list revealed</title><description></description><link>http://www.gamesradar.comhttp://www.n4g.com/News-63042.aspx</link><pubDate>Aug. 27, 2007, 7:06 p.m.</pubDate></item><item><title>Tony Hawk&#39;s Proving Ground Demo Confirmed, Final Box Art Revealed</title><description></description><link>http://www.gamesradar.comhttp://www.n4g.com/xbox360/News-58147.aspx</link><pubDate>Aug. 10, 2007, 3:05 a.m.</pubDate></item><item><title>Tony Hawk goes RPG</title><description>The title may shout Tony Hawk, but the games have always been about you. Immersive controls... deep customization... and, occasionally, even face mapping technology. Not many franchises work this hard to inject their players - through both look and feel - into the experience.

Proving Ground, the next installment in the Tony Hawk empire, plans to take these character building ideals to a new extreme. Creating your virtual persona won&#39;t happen so much in the startup screens as it does in the </description><link>http://www.gamesradar.com/tony-hawk-goes-rpg/</link><pubDate>July 5, 2007, 8:16 p.m.</pubDate></item><item><title>Tony Hawk&#39;s Proving Ground gets october release</title><description></description><link>http://www.gamesradar.comhttp://www.n4g.com/News-48925.aspx</link><pubDate>July 2, 2007, 1:16 p.m.</pubDate></item></channel></rss>

