20 years ago today, Sonic the Hedgehog was unleashed onto an unsuspecting world, transforming the gaming landscape in a blur of blue. But while we'll be celebrating that classic original in its own right today, it was almost very different. Unused features buried in retail cartridges, preview screenshots and even instruction manuals all hint at features we never got to play in the very first Sonic game. But thanks to the avid Sonic fan community, we can now see them all! So roll up for the Sonic freak show - you won't believe your eyes.
Islands are the biggest 'get-out-of-jail-free' cards in videogame design. Firstly, they allow developers to create a defined perimeter without having to explain away invisible walls with forcefields or malaria. It also gives them license to plausibly fill said island with anything from dinosaurs to trifle. It's an island – it can be anything it needs to be.
It was playing Treasure Island Dizzy recently that became the basis for this list. The excitement of an uncharted island to explore may not have changed over the years, but its execution certainly has. Where we used to play on islands of treasure or rainbows, we now face convicts, pimps and ninjas. Both kinds have their merits, but which is best? Let's find out...
The Topics:
Top 7… Game religions – We discuss at great, great length incidental back stories we barely remember
Soundtracks you didn’t know were stolen – Outright stealing shit is the sincerest form of flattery
And more!
VIDEO: Cameron's classic gets an aural upgrade.
At first, he was a blue hedgehog sprite with feet that blurred because he ran so fast. But that was 18 years ago (yeah, where's the time gone?) and he's been redrawn over and over again to fit new technology. In fact, unbelievably, Sonic the Hedgehog has appeared on our screens in some 50 guises. Don't believe us? Take a look in here!
Admit it - you’ve thought about choking quite a few videogame characters to death. Whether it’s an annoying sidekick or a particularly tough boss, there’s no denying that the urge to bust somebody in the mush hasn’t seized you. There are a lot of deserving punks we could put into this article - but the most aggravating offenses come from the cutest characters. Those fluffy types just there to make a game more
This is really weird, so brace yourself. Many years ago, while toiling away in the Toys "R" Us salt mines, I was in charge of the electronics department. This included the glut of cheapo PC software the company carries, from seven-year-old games that will never sell to brand new, hardware-crunching titles that no one shopping in that store could ever install. The amount of unsold software was so choking that some