Shadow of the Colossus is the unlikely inspiration for this, the fourth game starring generically tribal platforming star Tak. This time, the loinclothed bonehead has accidentally released four giant ‘Grosstrosities’ upon the world, and it’s up to him to bring these lumbering maniacs to heel.
If you're reading this article, we have a hunch you might be planning to pick up Final Fantasy XII. Let's face it: with such an epic coming out at the end of October, is it worth worrying about another RPG? We think so. Consider filling the three weeks from when Tales of the Abyss comes out and Final Fantasy XII's Halloween release with a saga of a completely different stripe.
Tales' claims to fame aren't quite Final Fantasy's. The battles are action-packed. The characters are in-your-face
Teen Titans is an interesting example of the constant tug-of-war between quantity and quality. On the one hand, this multiplayer brawler does a serviceable job of emulating the aesthetics of the canceled television program and comic - thin cartoon lines, high-contrast palette and vocal talent from the show's cast. On the other, it throws wave after wave of same-y, jerkily moving dunces in front of you, each of which is easily dispatched in one bloodless slap-fight after another.
Which is not
At least there's some truth in advertising with the beat-'em-up Teenage Mutant Ninja Turtles 3: Mutant Nightmare. This game is someone's nightmare, to be sure.
Mutant Nightmare outdoes its predecessors Teenage Mutant Ninja Turtles and Teenage Mutant Ninja Turtles 2: Battle Nexus, but this is like saying when you buy the sneakers, they give you the shoelaces for free; the game could hardly be worse. It's also pointed and a bit sad to note Nightmare is outdone in almost every way by Teenage
Heihachi Mishima is dead. No, not really. Yes, it says that in the intro. Yes, it's true that the scrotal-necked megalomaniac starts Tekken 5 being cuddled by exploding-faced death-borgs. But nobody really thought that was enough to take him down, did they? He's crawling from the wreckage by the time the opening credits roll, he's stronger than ever - and he's even ditched that ridiculous nappy.The good news is, the Tekken series is just as resilient as leathery old pops Mishima - and even more
Simulation games are always a tricky proposition on consoles. The versatility of keyboard-and-mouse controls is hard to pull of on a gamepad, ergo some of the fun is often lost when the genre hits a console.
But the developers at Frontier Developments, the makers of the renowned Rollercoaster Tycoon games, are up to the task of bringing the heady fun of theme-park simulation to consoles. For the most part, they succeed; the game mechanics in Thrillville work and there's a great deal of variety
It's not much of a secret to admit that when we do reviews of sequels the first thing we do is check out what we thought about last year's offering. Does the new game play any better? Does this year's version fix the faults we found last year? And how much new stuff is there? Last year the 'Woods disappointed us a little. There was a tiny amount of new features and what was actually new (lot's of daft comedy characters) was actually a bit pointless. We suggested that the game was actually
Can we ask you a personal question? How many friends do you have? Well, more to the point, how many friends do you have that also like to play videogames? This is the most pertinent thing to consider when deciding if TimeSplitters Future Perfect is for you. Because, put bluntly, if you're William Z. NoMates then you aren't going to enjoy this anywhere near as much as if you're Jeffrey T. Popular. Sure, you can go online and get stuck in with complete strangers, but the game's dynamic
Every cloud, they say, has a silver lining. That might be because every cloud is frighteningly full of aeroplanes and 'they' are actually pilots screaming their last words in poetic surprise. "Aargh, every cloud has a silver lining!" Crackle crackle. And they're never heard from again. Anyway, the point: Formula One (bear with us) is in such a pathetic state they're altering the tracks for the cars, even though the tracks were there first, and they're travelling to rubbish circuits just because
Its a crazy world. We all expected the PSP to get its fair share of ports from the PS2. Recently, though weve seen a number of PSP to PS2 ports with Mercury Meltdown and Liberty City Stories all making their way over to the PS2. The choice of porting Tokobot to PS2 seems a strange