Drift videogame racing just isnt like the "normal" kind. Don't believe us? Then simply play D1 Grand Prix. It will take everything you have learned in a lifetime of gaming vehicular competition, crumple it up, throw it on the ground, and stomp it into an unrecognizable pulp - laughing all the while. Heck, it might even insult your momma until you get your act together on the track.
The concept of drifting is all the rage in Japan, and is evidently gaining a bit of traction (pun intended) in
High-intensity digital dance-offs might be the only reason anyone sets foot in an arcade these days, but SuperNOVA does an excellent job of bringing the all the competitive, sweat-soaked action into your home. Basically an enhanced version of the same game that recently hit arcades, SuperNOVA offers over 75 songs, new background graphics, and new game modes. Plus, there are a few sweet, PS2-exclusive extras like EyeToy compatibility and a linking feature that lets you share data between the
Guitar Hero and Rock Band may be all the rage these days, but the music genre owes its heart and soul to the granddaddy of them all, Dance Dance Revolution. The latest incarnation of Konami's foot-tapping franchise doesn't really bring anything blazingly new to the table but what it does, it does well and there's more than enough here to keep fans, both old and new, busy for hours.
The concept behind DDR is simple. Music plays. Arrows move up the screen. You hop around like a dancing fool
Jan 15, 2008
As professional adults, we rarely put much thought to the Disney Channel and its myriad properties aside from discerning whether or not those mass-forwarded nude shots are really of High School Musical's Vanessa Hudgens (they are). But for the tween-and-younger crowd, the house that Mickey built has transformed into a bona fide youth star factory, thanks in large part to Hannah Montana and the aforementioned made-for-TV flick.
Between the two franchises, millions of records
Let's face it - if you've played one dancing game, you've played them all. The format is pretty standard by now: watch the scrolling arrows, step in the corresponding directions and, in most cases, trip over your own feet and embarrass yourself in front of friends and family. All to a thumping techno beat. This is how it has been since the genesis of the genre and how it will continue to be for the foreseeable future... at least until they program the PlayStation 7 to grow legs and join you in
We all make mistakes while trying to make our way through this crazy world of ours. So we can empathize with Darkwatch hero, Jericho Cross when his well-intentioned train robbery goes awry and gets him bitten by a Vampire Lord, turning him into a blood-thirsty creature of the night. It could happen to any of
Dawn of Mana trades RPG tradition for action, eschewing classic elements in favor of tired double-jump platforming mechanics. Its initial moments are filled with hope, as the colorful characters of Keldy and Ritzia are introduced. The basics of play are explained: knock inanimate objects like barrels, lumber, and boulders into enemies, and those monsters will panic for a few moments while you whack them with impunity. Since only panicked baddies drop upgrade items, and fully-aware opponents can
Nina Williams is awful. She's a vacuous, corpse-eyed pixel puppet with nothing going for her but a big pair of tits. She's the lowest common denominator in character design - a witless, bleached-blonde nonentity completely devoid of wit, charm or charisma. Presumably, the reason Namco have foisted this upon us is those Lara-like breasts. But they've forgotten - Lara Croft actually had personality as well.Look, Mr Developer - if we can't identify with the character under our control we'll have
Just once wed like to see a squad shooter with a bit of color. Soldiers in rainbow suspenders, terrorists sporting bright turquoise tops. It wouldnt be particularly stealthy, but at least it would catch the eye. While Team Sabre suffers from the same muted palette that many other games of this type are blighted with, at least Sabre is cheap. For around 20 bucks you get a perfectly reasonable shooter, with a streamlined command system that actually works well. Although wed still recommend
Destroy All Humans is a loving-but-edgy, action game spoof of all those cheesy B-movies about giant space brains descending upon 1950s surburbia... played from the point of view of the invader. It's often funny and comes packing a full variety of worthy gameplay ideas, most of which revolve around gleefully wanton destruction. But in the end, the invasion is just a few death rays short of world domination.
As the Furon warrior Cryptosporidium 137, you have been sent to Earth to harvest human