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  • If it ain't broke, don't fix it. That's a familiar life lesson and also the approach that Namco-Bandai has taken with the Naruto: Ultimate Ninja series of fighting games. The first game established the easygoing controls and frantic pace. The second installment greatly expanded the character roster. And now, Naruto: Ultimate Ninja 3, the third game in the series, brings balance to the force.
  • You know how when you’re going through a traumatic experience, time seems to slow down as you take in the full horror of what’s happening? For the first five minutes, we sort of thought that was happening with George of the Jungle. It’s a side-scrolling platform game, but George bounces along (feet not touching the ground, of course) at such a slow-ass pace it’s almost like he’s deliberately trying to upset Sir Isaac Newton.
  •  It has been a long time since any of publisher Koei's Warriors games have felt new. No matter what the setting (this series is in Japan instead of the usual China), you’re still pretty much hacking hundreds of identical dudes into little pieces. Samurai Warriors 2: Xtreme Legends is now the second expansion release for Samurai Warriors 2 (the first being SW2: Empires) and offers even more bonus content for the hackers and the
  • You know the problem with SingStar ‘90s, the latest in publisher Sony’s juggernaut-like karaoke franchise? It’s not the presentation - the videos look top-notch, and the vocals are the original artists, so that's copacetic. It’s not the game modes - with everything from a simple solo mode to four vs four “micro-medley” play, battle or survival modes, there are a wealth of options.
  • We here at GamesRadar believe that Rock Band is the finest multiplayer game on the planet. However, Buzz! Hollwood Quiz might very well be the best party game on the planet. It's instantly understandable. It supports a whopping eight players. There are 5000 questions, which should last you awhile. The subject matter is movies - possibly the most accessible subject on Earth - and the controllers have exactly five huge buttons, each of which is a
  • Manny Rivera is a 13-year-old Mexican boy who owns a magic belt that turns him into the super hero El Tigre whenever he puts it on. However, sometimes Manny uses his super powers for good - like his father, the White Pantera - and sometimes mischief - like his grandfather, Puma Loco. This Nickelodeon cartoon translates pretty well to a videogame. The visuals are nothing a PS1 couldn’t handle and it plays out like a 2D platformer
  • More and more, it looks like porting moderately successful PSP games to the PS2 might not be such a hot idea after all. Without complete overhauls, the graphics look crummy, the multiplayer features get stripped out and the overall product - which might have been amazing on Sony's handheld - feels watered down and cheap by PS2 standards. That was the case with both Grand Theft Auto "Stories" games, and now we're seeing it happen again with
  • This is the ninth Buzz and aside from a few cosmetic tweaks - plus new round types like Wall of Sound, Name that Band and Name that Tune - everything is as you’d expect. Buzz! Pop Quiz uses Sony’s clever controllers to answer (one of 5000) multiple choice questions, but this time they’re focused around pop music from the early ’90s to the present day; from Robbie Williams, to Shakira, to the Foo Fighters. One of the
  • On paper, the premise of Iridium Runners is, well, dumb. It’s a futuristic racing game with weapons - in other words, a blatant rip-off of Wipeout - but instead of driving hovering ships, you’re running. On foot. As in the films The Running Man or Run Lola Run. Except that no one’s trying to kill you or make you put your shirt back on, you’re just running. Running, running, running. It's not the premise of Iridium
  • Before we go any further into this review, please answer the following questions: Do you enjoy unit- and micromanagement-heavy, PC-style realtime strategy games? Would you prefer a realistic, historical setting over the usual sci-fi and fantasy establishments common to the genre? Do you get excited at the thought of sifting through hundreds of non-English terms, place names, and character names? If you answered “no” to any of the

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