The first draft of this review opened with a joke in which we talked about the amazing impression Dragon Ball Z: Infinite World made on everyone in the office, captivating and amazing us. But we changed it to make sure someone from publisher Atari’s marketing department couldn’t rip out just that quote and print it in the game’s ads.
It sounds cliché, but the Dragon Quest, however, is actually big in Japan. So big, in fact, that its sales eclipse even those of Square Enix's mighty Final Fantasy series, buoyed by mobs of rabid fans who made Dragon Quest VII the best-selling PlayStation game of all time. So far, in the US, things haven't been quite so rosy. If Dragon Quest VIII: Journey of the Cursed King doesn't break that slump, nothing will. In a series first, it manages to combine genuinely awesome graphics with
Will they ever stop? Ever since Dynasty Warriors awakened us to the joys of slashing hundreds of hapless soldiers in one go, chaotic army-vs-army slash 'em ups just haven't stopped coming. The problem is that most of them are just this side of utterly repetitive, requiring little more than saintly patience and compulsive tapping of that square
Dynasty Warriors must seem so strange to those who haven't played it. There have been about a trillion games in the series, and they never seem to change. The same faces, situations, soundbites... Dynasty Warriors 5 (which isn't actually the fifth in the series, confusion fans) is, to untrained eyes and thumbs, the same as DW4. But, for those who are sick of the series by now - you ardent warriors who've found every weapon, and aced every expansion pack - it's a slight, enjoyable