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			<title>GamesRadar - Puzzle Quest: Challenge of the Warlords</title>
	    	<link>http://www.gamesradar.com/ps2/puzzle-quest-challenge-of-the-warlords/g-20070717161415692064</link>
	    	<description></description>
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    					<title>Puzzle Quest: Challenge of the Warlords (Review)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/ps2/puzzle-quest-challenge-of-the-warlords/review/puzzle-quest-challenge-of-the-warlords/a-2008030795138280094/g-20070717161415692064</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Games/P/Puzzle%20Quest%20Challenge%20of%20the%20Warlords/Bulk%20Viewers/PS2/2008-03-06/PS2_PuzzleQuest_05--article_blog_image.jpg" /&gt;&lt;br /&gt;Sometimes, explaining the mechanics of a puzzle game is nightmarishly difficult. It&#039;s usually some variation of &#034;this colored widget goes there, and if you make a certain shape, more widgets blast in from some direction&#034;, but filling in the details is a pain. Not so with Puzzle Quest: Challenge of the Warlords. If you&#039;ve ever played Bejeweled - and several million people have - you know 90% of what this game is about.The remaining ten percent ...&lt;br/&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
				<category>review</category>
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    								Mar 7, 2008
    							
    						
    					
    				
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   						<title>Puzzle Quest: Challenge of the Warlords (Screenshots)</title>
    				
    				
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/ps2/puzzle-quest-challenge-of-the-warlords/screenshots/g-20070717161415692064</link>
				    
				
				
				    
    				
				    
				    	<description></description>
				    
				
				<category>screenshot</category>
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    								Mar 6, 2008
    							
    						
    					
    				
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    					<title>GDC '08: Puzzle Quest was deemed too risky (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/ps2/News-115192.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/115000/115192_hs.jpg" /&gt;&lt;br /&gt;Just like the Beatles, Puzzle Quest was turned down many times before D3 Publisher took the game on, Infinite Interactive CEO Steve Fawkner told the audience at his Game Developers Conference session.
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 &lt;br&gt; Fawkner said that the pitching process was incredibly frustrating, which he illustrated with a cartoon. He said, &amp;quot;because it was deemed an &#039;innovative product,&#039; it was difficult to sell the idea. We had one publisher who said they loved it, but they wouldn&#039;t publish it because they had no idea how many copies it would sell.&amp;quot; A while later, the same publisher asked for more copies of the game, and Fawkner presumed this was because it had changed its mind on publishing the title. &amp;quot;They said &#039;no&#039;,&amp;quot; he laughed. &amp;quot;They just wanted more copies because everyone was playing it in the lunchtime in their office.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
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    								Feb 24, 2008
    							
    						
    					
    				
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    					<title>More Puzzle Quest On The Way (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/ps2/News-109146.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/109000/109146_hs.jpg" /&gt;&lt;br /&gt;D3Publisher of America has confirmed that a second entry in the ultra-addictive Puzzle Quest franchise is due this year. No further details on the title are available, though company also revealed it will be publishing a Shaun the Sheep video game and another Ben 10 title.
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 &lt;br&gt; Released last year, the Infinite Interactive-developed Puzzle Quest: Challenge of the Warlords took the gaming community by storm with its addictive combination of color-matching combat and RPG-style quests. The initial Nintendo DS and PSP editions were followed by PC, PlayStation 2, and Wii iterations along with an Xbox 360 release via the online Xbox Live Arcade.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
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    								Feb 8, 2008
    							
    						
    					
    				
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    					<title>Portal, BioShock Lead Game Developers Choice Awards Nominees (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/ps2/News-102719.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/102000/102719_hs.jpg" /&gt;&lt;br /&gt;Valve&#039;s Portal and 2K Boston/Australia&#039;s BioShock lead the nominees for the eighth annual Game Developers Choice Awards with five nominations each, including the coveted Game of the Year title, organizers have announced.
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 &lt;br&gt; The Game of the Year category also includes Infinity Ward&#039;s Call of Duty 4, which follows with four nominations and, with both games receiving two nominations each, Harmonix&#039;s Rock Band and Nintendo&#039;s Super Mario Galaxy.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
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    								Jan 22, 2008
    							
    						
    					
    				
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   						<title>Alternate Ending Area (Hint)</title>
    				
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/ps2/puzzle-quest-challenge-of-the-warlords/hints/g-20070717161415692064#166803</link>
				    
				
				
				    
   						<description>Go to GamesRadar to see the Hint ...</description>
    				
    				
				    
				
				<category>Hint</category>
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    							    Dec 4, 2007
    							
    						
    					
    					
    				
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