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Prince of Persia: Warrior Within




7 Aug 2009
PS2 Feature | Prince of Persia: Warrior Within
PS2 - Prince of Persia: Warrior Within - 12 videogame stories that jumped the shark There is no better way to end GamesRadar’s Shark Week than by preying upon sharkdom’s oldest and greatest catchphrase, “Jumping the Shark.” Popularized by the literal jumping of a shark in a 1977 episode of Happy Days, the colloquialism is now used to describe something veering into absurdity or lesser quality. ... » Read More
31 Jul 2008
PS2 Feature | Prince of Persia: Warrior Within
PS2 - Prince of Persia: Warrior Within - 7 ways to spot an impending crap sequel So many sequels, so much hype, so little time... Let our foolproof guide help you cut through the crap before it's even released ... » Read More
29 Nov 2007
PS2 Feature | Prince of Persia: Warrior Within
29 Nov, 2007 game1 Pronunciation noun, adjective, gam·er, gam·est, verb, gamed, gam·ing. –noun 1. an amusement or pastime: children's games. videogame1 Pronunciation noun, –noun 1. A form of interactive electronic entertainment, more often than not steeped in all the misery and darkness of the deepest depths of Hell. No-one ever smiles and lots of things get ... » Read More
2 Aug 2004
PS2 Feature | Prince of Persia: Warrior Within
"Even before Prince of Persia was finished, we sat down and discussed what needed improving and how we could make this game even better." This is what we were told by Yannis Mallat, producer of Prince of Persia 2, during a recent visit. Three main areas were identified by Ubi Soft's in-house developers and we caught up with the game to see just how those improvements are coming along on Xbox and PS2.In particular, Ubi Soft highlighted the fighting system, replay value and longevity and, lastly, ... » Read More
1 Jun 2004
PS2 Feature | Prince of Persia: Warrior Within
What would you do if you could turn back time? Fans of Prince Of Persia: The Sands Of Time, whether paying punters or industry insiders, have been agonising over that question in recent months. Ubisoft's game generated a great deal of affection as it neared completion and then reached market last autumn, but that never quite seemed to translate into a tangible mass market presence and popularity. If expectations of an instant Vice City-sized cultural impact were a little extravagant, it's still ... » Read More
The Knowledge

Prince of Persia: Warrior Within

Release date: 3 Dec 2004
Published by: Ubisoft
Developed by: Ubisoft Montreal
Multiplayer Modes:
Offline
1 player SOLO
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