We'd teleport all of you to Tokyo to enjoy this year's TGS with us, but since we can't, experience the shows most game-filled booth in this new video straight from Japan...

It’s that time of year again. E3 is coming and the hype train is beginning to hiss. In preparation for this year’s maelstrom of new video game delights, which starts on June the 15th, we’re running a twice-weekly series of features highlighting the big hitters you’ll want to keep an eye on at the show.
Some you’ll know, some you won’t, but all will require your complete and undivided attention. So tune in to GamesRadar every Wednesday and Saturday, and have that attention primed and ready.
Today, we’re looking at Team Ico's upcoming etheral adventure, The Last Guardian, which is being released exclusively for the PS3.
Ico and
Shadow of the Colossus in HD: What more do you need to know? The original games
were awesome and the next week’s PS3 collection makes them even better with
enhanced visuals and support for 3D TVs. But that’s not all! There’s a crapload
of behind-the-scenes wheelings and dealings you probably never knew about! Here’s a quick look
at candid interviews with creator Fumito Ueda, a 20 minute Team Ico roundtable discussion,
and most deliciously, a ton of previously unseen concept footage, plus a fresh
look at The Last Guardian!
Every once in a while, an aging series needs a shot in the arm. When Spyro the Dragon originally debuted on PlayStation back in 1998, it was a cute platformer that still managed to be enjoyed by young and old alike. Eight years and over a dozen games later, the series has devolved into something mostly for the kids - who, in fact, largely ignore it.
As the title of the game implies, Legend of Spyro: A New Beginning hopes to reverse all that, taking the little purple guy back to his roots and
For all you gaming addicts looking for a fix, check out these treats:
Opoona - Wii
A very unusual little game for the Wii that combines community and relationship-building elements with a traditional RPG - a bit like, say, Animal Crossing but with a proper adventure to work through. Even better is the way it uses the Wiis Remote and Nunchuck, allowing you to move with the analog stick and battle by swinging the remote.
Crazi Taxi: Fare Wars - PSP
We reckon this is just about old enough now
We've been seeing a lot of LEGO Batman recently, mostly in the form of new screens, but it wasn't until this week's Game Developer's Conference that we got to see the plasticized caped crusader in action. And we saw a lot, from the suits and gadgets that Batman and Robin will use to fight crime, to the missions where you'll take control of some of their arch-nemeses and go toe-to-toe against Gotham's finest. And although we can't yet say how it
Few franchises are as ripe for a LEGO once-over as Batman. Unlike his fellow comic book chums, Bruce Wayne is a truly self-made hero. Born with no Kryptonian spoon in his mouth and avoiding radioactive daddy-long-legs, his strength stems from determination and smarts. The gazillion bucks inherited from slain Papa Wayne didn’t hurt either. No surprise then, that the self-made man and the make-it-yourself brick sensation meld together so
If you thought last week’s trailer for the fourth Indiana Jones film felt a little flat with its combo of CG locales and one very old Harrison Ford, then you’d be happy to hear that you can trust LEGO Indiana Jones as a better outlet for your nostalgia. Developed by Traveller’s Tales - the team behind LEGO Star Wars - Indy will traverse locales from each of the first three films, while embracing youngsters who aren’t
The decision to immortalise the wise-cracking hero in LEGO form is clear: the Indiana Jones films are almost as iconic as Star Wars, and their cheeky humour runs parallel with the tongue-in-cheek approach of the recent LEGO games. With the building blocks already in place from the Star Wars games, it hasn’t been too difficult for Traveller’s Tales to whip the engine into shape and recreate the original three films in a style fit for
By
Edge_
posted March 17, 2006
Lego Star Wars didn't so much secure the support of a wide audience as capture, for entirely separate reasons, the hearts of two. Children warmed to its unpatronising approach and to adults it provided an antidote to George Lucas' wavering prequels.
For its successor - at first glance a project with everything to gain - the use of Episodes IV to VI as source material is, in the eyes of adults at least, of significant concern. Will innocent parody earn the same appreciation when applied to