All PS2 Previews


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Apr 19, 2004
PS2 Preview | Final Fantasy XI
Regular readers of Edge will remember a certain columnist who found both his life and his writing invaded by the charms of a particular MMORPG. At the time, Lupin Kojima's obsession was greeted with a certain justified scepticism. Would the words 'Final Fantasy', 'online' and - whisper it - 'PlayStation2' ever come together outside of Japan? Now, as Final Fantasy XI finally jumps the Pacific on to American PS2s, it could be time to dig out those back issues.In May, it will be two long years ...
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Apr 2, 2004
PS2 Preview | Mashed
Skewed, top-down view. Four cars, all cute as candy. Controls a toddler could understand - left, right, stop, start, fire. Lovingly designed tracks and the speed. Oh, the speed. None of this should matter. This is so over. So yesterday. So much... fun. Something that Supersonic never forgot in the first place. Mashed is the spiritual successor to the developer's PlayStation sleeper hit, Circuit Breakers. The formula remains the same: fall too far behind and you're out, but this dynamic has been ...
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Mar 30, 2004
PS2 Preview | Burnout 3: Takedown
The preview build of Burnout 3 we're being shown isn't hugely impressive. It is, in effect, Burnout 2.5 - a slightly enhanced version of admittedly one of the finest racing games of recent times but which shows little in the way of the significant leap the game enjoyed from its first to second iteration. This particular version, however, is a month old. We're travelled to Criterion's Surrey headquarters to play the very latest code - the first magazine in the world to do so - and the developer ...
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Mar 11, 2004
PS2 Preview | Fight Night 2004
Knockout Kings is dead. Long live Fight Night! EA's latest addition to their frankly terrifyingly comprehensive roster of sports games replaces their venerable boxing series and actually looks like a concerted attempt to evolve the noble art of videogame pugilism. It's certainly got some fresh ideas up its baggy silken sleeve.And these ideas mainly boil down to the snappily-titled Total Punch Control(tm) system. Punches are no longer bound to button presses; instead, while the left analogue ...
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Mar 8, 2004
PS2 Preview | Fallout: Brotherhood of Steel
The human race is having what's commonly classed as a bad day. Firstly, a nuclear war wipes out nine-tenths of the population, and then a mutating virus threatens to destroy the poor unfortunates that are left. Despite this, a few brave souls manage to band together to try and rebuild society from the dregs of what's left... which isn't the cheeriest start to a game, we think you'll agree.This brings us neatly to Fallout: Brotherhood Of Steel. A happy little game where you, as a member of the ...
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Mar 2, 2004
PS2 Preview | Transformers
Right, which incarnation of the robots in disguise are you aware of? If it was a cartoon you fitted in between MASK and The A-Team, the original '80s Transformers - you might feel a little disorientated by this game, as it is based on Transformers Armada, the new cartoon series, which, rather than carrying on from the old series or film, has established its own legacy of cross-dressing mechs. Now, for those who are not familiar with either, Transformers are huge alien robots that can ...
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Feb 16, 2004
PS2 Preview | Transformers
Sod the modern fixation with irony. Back in the 80s the Transformers were the most exciting toy in the universe. With only the homoerotic stylings of He Man for company, nothing - nothing - seemed more alluring to young minds than a 20 foot (well, eight inch) robot that could fire pseudo-nuclear missiles and transform into a Lamborghini. It was brilliant. Until, er... you actually started playing and everything fell to shit. Most bots (well, Megatron) took ten minutes to transform, the rockets ...
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Feb 5, 2004
PS2 Preview | Nightshade
Shinobi's hero, Hotsuma, might have done an impressive job of ridding the world of demons and monsters, but it seems they always come back. What's the point, eh?Wisely, Hotsuma is sitting it out in Nightshade, which is set after Shinobi. Instead, you take control of agile female ninja, Hibana, who's got all Hotsuma's moves and more. Nightshade begins with you standing atop a stealth bomber, travelling at breakneck speed through the city as enemies converge around you and missiles are launched ...
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Feb 5, 2004
PS2 Preview | Juiced
Time and again Edge has seen the clinical precision with which current technology can render vehicles, yet so often the spirit is absent. The curves are there, but the sense of dangerous speed barely contained - and all that entails for the driver - is not.So the burgeoning trend towards personalised, customised cars racing in 'lifestyle' oriented events, rather than professionally governed championships, is perhaps unsurprising. Factor in phenomena such as Hollywood's 'The Fast and ...
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Feb 2, 2004
PS2 Preview | LMA Manager 2004
There's nothing like LMA to restore your faith in football. While the egg-chasers are crowing about rugby's goody-two-shoes players, it's nice to manage a club where footballers aren't going out on the lash every night or forgetting (duh!) to turn up for drug tests.See, this is the anti-Championship Manager. LMA realises the most fun you'll have in a management game is signing players, and so you can go striker-shopping from day one without worrying about the bank balance. Even teams like Leeds ...
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