PS2 Previews


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Jun 9, 2006
PS2 Preview | D1 Grand Prix
The high-speed, high-precision sport of automotive drift racing is starting to catch on in the US, and D1 Grand Prix is ready to cash in. Due out in mid-July, the game realistically simulates the finer points of skidding sideways across racetracks and ruining your tires. It sounds simple, but after sitting down and playing the game for ourselves, we know better. The real-life sport of drifting takes incredible precision and skill, and D1 Grand Prix is no different, with its drifts requiring ...
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May 24, 2006
PS2 Preview | The Da Vinci Code
Friday 28 April 2006 The film is out next month. The multi-million selling book is still pounding the sales charts week after week. It's was about time we delve into The Da Vinci Code game and unravel the mystery of what it's actually like to play. Although it's based on the film, The Da Vinci Code fleshes out the action with a fresh line-up of cryptic puzzles and locations. For example, Langdon - the bookish hero - treads the stones in a church called Saint-Sulpice, while his cryptologist ...
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Apr 20, 2006
PS2 Preview | The Da Vinci Code
Think of your favorite novel. Now know this: The Da Vinci Code kicked its ass. Dan Brown's thriller about secret societies, hidden messages in famous paintings and some controversial theories about Jesus Christ is officially the best-selling novel ever, nearing almost 40 million copies in print. So what can the game provide that all those dead trees can't? More puzzles. Without giving too much away, you'll take up the role of Robert Langdon, an art expert who finds himself a key suspect in a ...
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Apr 20, 2006
PS2 Preview | Dance Factory
Have you burned through Dance Dance Revolution's entire song catalog? Or have you always wanted to try a dancing game, but thought the music wasn't really your thing? Enter Dance Factory. Due out in August, it's the first game that'll actually let you stomp to tunes from your own CDs. At first blush, Dance Factory looks like your typical DDR clone, as a series of cascading arrows tell you which part of a dance mat to step on in time with music. The key difference is that Factory generates ...
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Sep 9, 2005
PS2 Preview | Darkwatch
It's been a long development trail for High Moon's horror-western FPS, and that much is evident in a score of careful details, from the folksy jangle of gunslinger Jericho Cross' spurs to the sepia-and-brimstone haze that has settled on its warped west. But on lengthier play it's also evident in less complimentary aspects, such as the multiplayer levels - the first to be created - apparently possessing more character than the single-player game's barren, tunnelled haunts, and the storyline ...
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Apr 11, 2007
PS2 Preview | Dawn of Mana
Seven. That's how many years the fans of the long-running, but sparsely updated, Secret of Mana franchise have been waiting for a new entry. Oh, they've seen a couple of handheld adaptations here and there, but we're talking a full blown, console action-RPG sequel. Heck, if you go by the official numbering system and don't count 2000's Legend of Mana, the true wait since number three has been more like twelve years. And that was a Japan-only title... 2007 will finally see the release of Dawn ...
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Oct 10, 2006
PS2 Preview | Destroy All Humans! 2
Tuesday 10 October 2006 Pitching a wise-cracking alien against the small-minded conformism of 1950s America, the original Destroy All Humans encouraged the widespread destruction and eventual invasion of the United States. This sequel is fundamentally more of the same, expanded over a global setting and with a far stronger emphasis on free-roaming. Leering, lecherous alien star Crypto remains the game's strongest focus, and rightly so. Although it's initially difficult to empathise with him, ...
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Sep 28, 2006
PS2 Preview | Destroy All Humans! 2
It's not easy being green, but it's harder being grey. This was just one of the lessons we learned in the original Destroy All Humans!, Pandemic's fun, clever, slightly shallow parody of 1950s sci-fi flicks. Experiencing the action from the aliens' perspective, it was hard not to feel sympathy for the vicious little bastards even as they ran around sucking out innocent victims' ...
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May 19, 2006
PS2 Preview | Destroy All Humans! 2
Friday 19 May 2006 Hide the cattle and cover your behind - the aliens are back. Apparently, Cryptosporidium 137's boss, Pox, has been captured by the Russians, so the Furon warrior has to conquer Earth all over again - this time during the free-love movement of the '60s. The biggest and best news about this spoofy actioner is that it has adopted a more free-form, open-world approach. The first game was actually very linear and required each mission to be solved in a certain way. Not so with ...
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May 12, 2006
PS2 Preview | Destroy All Humans! 2
Hide the cattle and cover your behind - the aliens are back. Apparently, his boss Pox has been shot down and captured by the Russians, so now the Furon warrior Cryptosporidium 137 has to conquer the Earth all over again - but this time, amid the free-love movement of the 1960s. The biggest and best news about this spoofy, darkly comic actioner is that it has adopted a more free-form, open-world approach. The first game was actually very linear, and required you to solve each mission a certain ...
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