Check out this latest trailer and see what the fuss is all about:We'd bet our monthly wage packet that you've played one of the first two Burnout games. Then we'd bet Adam's wages for an entire year that you absolutely loved them, perhaps even more than any other racing game, ever. And who wouldn't? Driving at insanely fast speeds down the wrong side of six lane highways, causing bigger pile-ups than you ever see on Police, Camera, Action, super-slick graphics, loads of different game modes,
The preview build of Burnout 3 we're being shown isn't hugely impressive. It is, in effect, Burnout 2.5 - a slightly enhanced version of admittedly one of the finest racing games of recent times but which shows little in the way of the significant leap the game enjoyed from its first to second iteration. This particular version, however, is a month old. We're travelled to Criterion's Surrey headquarters to play the very latest code - the first magazine in the world to do so - and the developer
Well come straight out and admit it - Burnout is GRs favorite racing series, period. Sure, we occasionally like to amble along in a Honda Civic with tweaked rear suspension in Gran Turismo 4, do a couple of laps of Tokyo in Project Gotham 3 or hurtle through a deadly canyon in NFS: Carbon but nothing, nothing quite sends the adrenaline coursing through our veins like a sweet signature or revenge
Monday 22 January 2007
Developer Criterion is slaving away on Burnout 5 for the PS3 and Xbox 360 right now, but if you're one of the millions of speed freaks still rocking the PS2 or PSP, some last-gen love is on the way in the form of Burnout Dominator. Due out in March, Dominator promises a "pure racing experience" that'll take the crash-happy series back to its high-speed
How many driving games invite you to crash, let alone reward you for it? In genre-shattering defiance of everything we know about racing games, the Burnout series has taken crashing, the racer's kryptonite, and morphed it into an art form. As if the series' trademark style of full-contact racing wasn't rough enough, Burnout Revenge adds the new Traffic Attack mode, which actually requires you to slam into as many cars as possible for maximum score.
Crash Mode, a sort of puzzle game in which
Burnout Revenge could have been just the same on Microsoft's 'next-gen' 360 as it is on the Xbox and PS2. After all, a straightforward port with slightly shinier graphics would hardly stand out right now, as even the machine's cheerleaders would be forced to admit. And Revenge is hardly lacking excitement as it is.
Yet, despite a development push that won't exceed six months, Burnout Revenge 360 is looking shockingly more next-gen than many of the more established standard-bearers.
Your starter for 10: what was the UK's videogame Christmas number one in 2005? Sony's plan was for it to be Buzz! The Music Quiz, presumably thinking that Need for Speed couldn't possibly make it three in a row. But despite its crowd-pleasing buzzer controllers, calculatingly bland presentation and high-energy turn from housewives' favourite Jason Donovan, Buzz only just squeezed into the top 20. So was the whole Buzz venture
There's something inherently wrong about basing a game around the Second World War. Developers will preach on and on about how their respect for the veterans takes precedence over everything else, but can you really justify pixelating the most harrowing, Earth-shattering event of the 20th century? Well, they're trying. Again and again. And the sad thing is, most people don't give a fiddler's pluck about the rich history upon which these games are based; they just want to shoot lots of people
Outside of a few nitpicky graphical issues, Capcom's classic game compilations, released over the last year, are among the best on the market. No, this isn't terribly surprising considering the company's rich arcade heritage. But between the handheld and console versions, it's been hard to keep track of what classic game's on which retro compilation. And just when you thought you had it all straight, here comes yet another version to muddy the waters. Capcom Classics Collection Vol. 2 is more
Chicken Little. Videogame adaptation. Sequel. Not exactly the most inspiring words, are they? However, after getting our first look at Chicken Little: Ace in Action, the second game to be based on the animated Disney flick, we're not ready to write it off just yet.
To begin with, the game you're afraid of was already created and released. And while you may or may not have played the original Chicken Little (it's okay - we won't judge), the big studio folks did and liked what they saw. So, with