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Okami


If games can be art, here's the best possible example

And just like Zelda, you're given more abilities as the adventure opens up. Seeing as the game looks like a moving painting, it's fitting that Amaterasu's main power comes from the landscape-changing Celestial Brush, a weapon that lets you draw, slash and ink away the world's problems.

The Celestial Brush is used in everything from solving puzzles to tackling the enormous bosses that lurk inside various temples across the land. Sometimes you'll literally have to draw a new bridge or slash away a rock that's blocking your path - you'll be able to control water, wind and fire too, as Amaterasu's godlike divinity is slowly restored. It all drives home the idea that not only is this world a painting, but you're the creator and can mess with it as you see fit.

Not all fights can be solved with magic ink, though. Demons wander the same grounds you're trying to take back, and they require a more in-your-face style of attack. The close combat weapons range from beads to oversized swords, but their button-mashing combo attacks are basically the same from beginning to end.

Not that combat is the focus here, but after the first 10 hours or so, you'll start avoiding enemies just to keep running through the lush open fields. Boss battles, on the other hand, are long and involve all your Brush skills - too bad there are only a handful of these fights. And from time to time, it's not quite clear where you need to head next, leading to a lot of meandering around. Exploration is part of the genre, but a few more clues wouldn't hurt.

 


 
3 Comments
Order Comments: Newest First | Oldest First
katwood92  - 5 months 9 days ago 
Awesome game. I asked for it for my birthday based on this site's recommendation and absolutely love it.
CreeplyTuna  - 3 months 6 days ago 
kat, u and i r probably the only people who ever played this game. i got it wen it came out years ago and was young and not too good at gaming, so i never finished it(got to the near end at least) but regret never finishing it
avery78  - 2 months 22 days ago 
Great game, I also got it when it first came out and never finished it, will be heading to gamestop later today to pick up a copy since I sold mine.
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The Knowledge

Okami

Genre: Adventure
Expected release date: Autumn 2006
Published by: Capcom
Developed by: Clover Studios
Designer: Atsushi Inaba
9 AWESOME
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