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Jul 20, 2006
PS2 News | Tom Clancy's Splinter Cell Double Agent
When Splinter Cell Double Agent arrives on the PS2, Xbox and GameCube this fall, it'll be a completely different game than the vaunted Xbox 360/PC edition. But that doesn't mean that current-gen console owners are necessarily getting an inferior version; if you've got your doubts, maybe our exclusive gameplay footage will set your mind at ease. Taken in the early Iceland level, the video shows off lots of cool dynamic lighting on the Xbox version, as well as plenty of sneaking, hacking, ...
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Jun 30, 2006
PS2 News | Tom Clancy's Splinter Cell Double Agent
As the latest Sam Fisher adventure sneaks towards its September release, Ubisoft thought it would share a few more visuals of Splinter Cell: Double Agent. Double Agent is, of course, the game where Sam Fisher goes bad, but only because he's trying to do good. He's infiltrating a terrorist group in order to take them down from within, but to earn their trust he has to behave like a criminal. The game will feature all the high tech gadgetry and stealth aspects from previous games, but you'll be ...
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May 11, 2006
PS2 News | Tom Clancy's Splinter Cell Double Agent
Sam Fisher has snapped necks and snuck to the top of the charts time and time again. But his newest mission is also his darkest and most mysterious. If you want to see the evolution of Splinter Cell, you've got to check out the latest trailer, fresh from the show floor. Click the "movies" tab above and get ready for a whole new experience of stealth ...
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Dec 29, 2007
PS2 News | Tomb Raider: Anniversary
Dec 28, ...
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Dec 3, 2007
PS2 News | Tomb Raider: Anniversary
Dec 3, 2007 It could well turn out that Tomb Raider Underworld is the name Eidos will slap on Lara Croft's next adventure. Reports indicate that the publisher has filed for trademark of the phrase 'Tomb Raider Underworld' with the Patent and Trademark Office. 'Underworld' has led to speculation that the new Tomb Raider game may find Croft mixing it up with seedy criminal elements, but it could of course just be a reference to the core of the sequel involving underground antics. Either way, ...
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Oct 25, 2007
PS2 News from N4G | Tomb Raider: Anniversary
PS2 - Tomb Raider: Anniversary - Lara Croft raiding Wii Nov. 13 This week, Eidos is releasing to retail the Xbox 360 version of Tomb Raider: Anniversary. And while it typically doesn't take much for the buxom heroine to turn heads of her own accord, Eidos is capitalizing on the increased attention anyway by announcing that Wii gamers will have a chance to go hands on with Lara Croft in Tomb Raider: Anniversary on November 13.
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Aug 22, 2007
PS2 News | Tomb Raider: Anniversary
Aug 22, 2007 One of the best in-gags in gaming history is the "Lara Nude Cheat." For all the old Tomb Raider games, Core would leak a cheat that claimed to turn Lara naked. In reality, once you'd managed to pull off the complex moves, your only reward was to watch your heroine violently explode with a scream, her arms, legs and head flying off in different directions. Gone are such innocent times, thanks to the mod scene. Now you can have Lara look any way you wish in TR: Anniversary (sorry ...
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Jun 27, 2007
PS2 News from N4G | Tomb Raider: Anniversary
PS2 - Tomb Raider: Anniversary - Tomb Raider: Anniversary - Lara Croft opens Italy first ever women-only beach with two photos of bikini-clad girls Lara Croft (Karima Adebibe) takes a break from promoting the new Tomb Raider: Anniversary game to relax in the sunshine and open Italy's very first women-only beach located in Riccione, an exclusive resort near Rimini on the east coast.
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Jun 27, 2007
PS2 News | Tomb Raider: Anniversary
Wednesday 27 June 2007 We have no idea what relation there is between Lara Croft, the Tomb Raider, and Lara Croft, the pretty lady who opens beaches. But we do know that we've been sent the pictures. Apparently Karima Adebibe, the delicious real-world edition of Miss Croft, was on location in Italy to open the country's first ever women-only beach. Which will, we're told allow ladies "to relax and tan themselves without having to fend off any unwanted attention". Of course, they could just ...
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Jun 26, 2007
PS2 News from N4G | Tomb Raider: Anniversary
PS2 - Tomb Raider: Anniversary - Jim Conrad, on level design, nostalgia, puzzles, and the test of time Jim Conrad and Kyle Mannerberg, two of the level designers behind Tomb Raider: Anniversary, talk about what goes into a fulfilling, challenging puzzle experience, and how to best incorporate those experiences into an action/platformer design.

For more thoughts on level and puzzle design, as well as the precarious balancing-act of designing an all-new game with a nostalgic lens, Jim's insights follow the video.
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